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Zelda: Majora’s Mask Gets Voice Command Support?!

Hidden Voice Commands Unearthed in Classic Zelda Game

in a surprising revelation that has sent ripples through the gaming community, YouTuber Skawo ⁤uncovered a ​dormant⁢ voice​ command system‍ buried ​within the code of⁣ The Legend of Zelda: Majora’s ‍Mask, a beloved‌ Nintendo ⁢64 ​title. ‍ This previously⁣ unknown feature,⁢ designed ⁣to⁣ work with the N64’s microphone⁣ accessory, allows players ‌to interact with the game using⁤ voice input.

According to Skawo’s findings, ‍the commands, intended for the Japanese ⁤version of the game, include ⁢functionalities like taking photos with⁣ the Pictobox ⁣by saying‍ “say Cheese” and even waking up Deku Scrubs. ⁢ ​”It’s⁣ a really cool find,” Skawo stated ​in a ‌recent video​ showcasing the discovery. ⁣ “It ⁢shows just how much was considered during the ⁤advancement of this classic game.”

Image of Majora's ​Mask ‍artwork
image courtesy of Gamereactor

This hidden feature⁤ appears to be a nod⁤ to the ‍original Famicom Disk System version ‍of ⁢ the Legend of Zelda, which also⁢ incorporated microphone-based interactions. Though, this functionality was absent in the⁢ Western NES release due to hardware limitations. ​ While Nintendo ultimately​ decided ⁢against including the voice⁣ commands‌ in the final release of Majora’s Mask,their presence in the game’s code offers a ‌engaging glimpse into the innovative ideas explored during its‌ development.

The discovery ​underscores the⁢ enduring appeal and hidden depths of Majora’s Mask, a​ game that continues​ to reveal‌ secrets decades after its initial release. For those interested in experiencing this hidden feature firsthand, it’s important to note that the commands must be spoken in Japanese and adhere to the original programming. This unique discovery not onyl adds another layer to the game’s rich history but also provides ‍a captivating look into the experimental nature of its development process.

this revelation ‌highlights the ongoing fascination with ⁢retro gaming and the​ potential for unexpected discoveries within⁣ classic titles.‌ The ⁢dedication of fans and researchers continues to unearth hidden gems, reminding us of the enduring legacy of beloved games like Majora’s Mask.




Unearthing Zelda’s Hidden⁢ Voice: An ⁣Interview with Skawo









The gaming⁢ world was recently rocked by the discovery of hidden voice ​commands in ‍ The Legend of Zelda: Majora’s Mask,⁤ thanks to ‌the dedicated work of‍ YouTuber Skawo. We sat down with‍ him ⁤to discuss this exciting find and delve into ‍the mysteries surrounding these dormant‍ features.











Image of Skawo




Interviewer: Skawo, congratulations on ‍your⁢ amazing ⁤discovery! Can you tell us how you stumbled upon this hidden voice command system ⁣in Majora’s ⁤Mask?



Skawo: Thank you! It was⁤ a real stroke of luck, actually. ​I was digging through the game’s code, looking for anything unusual, and I came‍ across some strange data related to audio ⁢input.‍ At first,I thought it was just leftover code,but as I investigated further,I realised it⁢ was a fully functional voice command system!



Interviewer: What kind ⁢of commands did you uncover,and how do they work?



skawo: ⁢ It seems they were designed for the Japanese version of the game and ‌were intended to work​ with the N64 microphone ‍accessory.​ For example, you could say “チーズ” (pronounced ⁤”chiizu,” meaning “cheese”) to take a photo with the‍ Pictobox. There​ were also commands to wake up deku Scrubs and ⁤possibly other interactions.



Interviewer: This is engaging! It’s fascinating to see a potential connection to the original⁢ Legend of Zelda on the Famicom Disk⁤ System, which also had microphone-based interactions. Do you think there’s a direct⁣ link?



Skawo: ⁣It’s certainly‍ possible. It seems Nintendo was ⁣exploring the potential of voice ⁢controls early on, but ultimately⁤ decided not to ⁢include them in the final Western release of Majora’s Mask.



Interviewer: ⁣What do you think this ‌discovery tells us about ‌the growth process for Majora’s Mask?



Skawo: I think it shows how innovative and forward-thinking the development team was. They were willing to experiment‌ with new ideas, even if they didn’t ultimately make it into ‌the final product.



interviewer: ‍what advice would you give to other players ‍who want‍ to experience these ⁤hidden commands ⁣themselves?



Skawo: Be patient and persistent! ⁤It’s not always easy to ‍uncover these ⁤kind of ‍hidden features, but the rewards‍ are worth it. And remember, you’ll need a‌ Japanese N64 and‍ the microphone accessory. Good luck!



















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Replace https://yourwebsite.com/path/to/skawo-image.jpg with the actual URL of Skawo’s image.

You can add more questions and answers to​ the interview based on your specific needs.

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