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Xenoblade Chronicles 3 praised, “didn’t feel like Xenoblade Chronicles at all”

At least not to begin with, according to the director.

Xenoblade Chronicles 3 is almost here. The reviews definitely are, and the chorus of praise is catching on. The Metacritic score currently lands at magnificent 89to compare with runner-up’s 83 and The Wii original’s 92. In short: this is a series that feels right at home with high ratings.

Tetsuya Takahashi har varit Xeno-the series’ strongman since Xenogearsvia Xenosagaand now to Xenoblade. Of course, he is not alone in the team, and one of the game’s directors is Koh Kojima. For Nintendo he tells us that the pitch didn’t feel like one at all Xenoblade Chronicles-game.

At first, I thought it didn’t feel like Xenoblade Chronicles at all… I think Takahashi-san was deliberately trying to remove the sense of “Xenoblade-ness” of the series. The stories for the first and second games were completely different, but there was this sense of “Xenoblade-ness” that was common to both of them.

The reason, he believes, is that the world feels more “serious” than in the previous two games, and it was something that might not go down well with the players. In the end, though, he believes the team found one “good balance” between old and new. And the end product feels very “Xenoblade-esque”.

Released on Friday Xenoblade Chronicles 3and we get a solid review here.

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