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Xbox Controller: Know all the details about the X / S Series controllers and its Elite version on the Microsoft console

“In the winning team he doesn’t move.” This appears to be the approach of Microsoftwhen it comes to checking Xbox. Since entering the world of consoles, the company has made few but significant changes to its controls.

Source: Xbox / Playback

This evolution culminates in two control profiles of Xbox. On the one hand we have the normal controller, which fits perfectly in the hands of almost any player. On the other side, we have the line Elitewhich offers customizable controls for those looking for the ultimate in performance.

Unlike its main competitor, Microsoft has increasingly focused on an integrated ecosystem for its games. With services such as Game pass and the XCloudit is clear that having a Xbox it is no longer indispensable for those who want enjoy your games.

Therefore, the approach of Microsoft when it comes to controls it is quite supplementary. Not surprisingly, the control of Xbox One it works perfectly Xbox Series X | S and vice versa, something that does not happen the same way in the Play station 4 And 5.

From Xbox 360 that the adjustments made are timely, with ergonomics and usability in mind. The basic look remains essentially the same, with new features and improvements aimed at expanding the player experience.

Xbox One Controller

With a slightly less rounded front, the controller has a better and firmer grip. The digital directional pad has also been changed: the clumsy circular shape of the previous generation disappears and a four-position cross enters, firmer and more precise.

Perhaps the most controversial change is the “end” of the buttons Start And Backwards. They still exist but have been renamed to menu And View, represented by icons. In practice, however, both buttons still perform essentially the same functions, only the name has changed.

An interesting detail is that the Microsoft it was updating the control Xbox for the whole generation. For example, the controller initially did not have a P2 headphone input. The gamer who wants to use common headphones would need an adapter. Subsequently, the P2 entry became standard, and today it is found in all controls of the brand.

One thing that has never changed (and is still the subject of jokes by the “Sonystas”) is the use of batteries. Without internal rechargeable battery, the official controls of the Microsoft still use two AA batteries to work. According to the company, this is maintained to give the player freedom, as there are specific rechargeable batteries on the market.

Check out Xbox Elite

This is where things start to get really interesting. with the line Elitelaunched in 2015, the Microsoft wanted to satisfy the most demanding players, who seek the best performance in competitive games.

With a steel structure and rubberized grip, the Xbox Elite differs in customization. The levers and the digital directional pad can be swapped and the ability to attach four extra buttons of the type paddle on the back of the device makes room for numerous customizations.

To all this is added the possibility to remap the buttons and to fine-tune the sensitivity of triggers and directional pads, in order to maximize the player’s performance.

Control Xbox Elite it was a success. In 2019 the Microsoft launched the second generation of the line, even more robust and with connectivity via Bluetooth. Subsequently, the company also launched the Elite wireless controller for Xbox 2 Core seriesa slightly cheaper version that keeps the focus on high performance, but doesn’t come with the interchangeable accessories.

The Xbox series controller

As already mentioned, the proposal Microsoft it is integration. For this reason, the control of Xbox series it seems a mixture of what we already had in the days of Xbox Onewith some additions that bring it closer to the elite line.

The cross pad, for example, has been replaced by a concave button, which keeps the four main directions highlighted, but offers greater mobility. The triggers are larger and offer vibrating feedback that increases immersion.

https://www.youtube.com/watch?v=cpjDGC4vuDU

The biggest novelty is perhaps the insertion of the button To share, dedicated to capturing and sharing images, videos and epic moments from matches. All this could already be done in the previous generation, but without a specific button for this the action was more bureaucratic.

Aside from that fact, the control of Xbox of the current generation has micro textures that improve the “grip”. It ends up being a comfortable compromise between controlling the latest generation with the Elite.

Adaptive controller

To conclude this post, we cannot fail to mention the Adaptive controllera masterstroke of the Microsoft to include players who have some kind of disability or mobility limitation.

or Adaptive controller it is not a control Xbox Common. In fact, it consists of a set of buttons, levers and mechanisms that can be adjusted in the most varied ways, according to the needs of each player.

This isn’t a standard player controller, but it’s a nice inclusion initiative. By creating tools for people with special needs, Microsoft is committed to making its platform open to all types of people.

You have followed the evolution of the control of Xbox? What do you think of the approach Microsoft?

With information: GameRant

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