Home » Technology » Witchfire – Adrian Chmielarz tells us about the combat system in his upcoming game. This is the magic of the weapon

Witchfire – Adrian Chmielarz tells us about the combat system in his upcoming game. This is the magic of the weapon

If there is no unforeseen situation, a game from The Astronauts will appear on the Epic Games Store in Early Access in the near future. So far, the materials shown to us are optimistic, although the very process of creating the project and all the complications associated with it make us wait quite a long time. To whet our appetite, we were taken on a short but quite substantial journey by none other than Adrian Chmielarz himself.

Witchfire promises to be one of the most dynamic shooters on the market with quite interesting combat mechanics. Recently, we’ve been introduced to it a bit.

Witchfire - Adrian Chmielarz tells us about the combat system in his upcoming game.  This is the magic of the weapon [1]

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As we know, in the game we will play the title Witch Hunter, which will allow us to reach for abilities unavailable to others. First of all, weapons are not just a piece of hardware with standard bullets for us. We are able to awaken dormant powers in it, which will allow us to deal much more damage. And so, already at the first threshold, we will have a mechanic called Hunger. Each critical hit will allow us to get orbs with special properties after the next reload. And that’s just the beginning.

Witchfire - Adrian Chmielarz tells us about the combat system in his upcoming game.  This is the magic of the weapon [2]

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The further into the forest, the more additional abilities of our weapons we get. In this way, unlocking the next threshold of the weapon presented below, after reloading, the power of the next shot will be equal to the number of previously dealt critical hits, and in the third stage, the reload will cause a massive freeze of enemies. Let’s add that there will be more weapons, so it can be assumed that each of them will have a unique development path, which really has the right to be optimistic. Let’s just hope that, in spite of the recent trend, developers will properly prepare their project in terms of optimization…

Source: YouTube

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