Shuhei Yoshida has been with PlayStation since the beginning. He has seen the company become one of the biggest names in gaming, and has also seen many developers and their titles come and go.
In a conversation with The Guardian recently, Yoshida opened up a bit about the process at PlayStation, and the unfortunate fact that many games simply don’t make it through the eye of the needle. “PlayStation embraces new ideas, and many of them fail,” where.
“We make a prototype, we evaluate, we decide if we’re going to spend more time and resources or if we just stop. We cancel so many games. I usually try to convince the developer that I’m trying to save them from being stuck with this project. We tend to work with people who have really strong ideas, we love those people, so it’s so hard to try to change or stop their project. It’s all about talent in this business. I have tried to help them as much as I can.”
It’s interesting to think about what projects were left on the cutting room floor, but considering Sony’s excellent lineup of exclusive games, it’s clear to see that the bar is set very high for a developer with a new project in mind.
2023-04-30 15:13:25
#projects #PlayStation #fail #Shuhei #Yoshida