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What is NVIDIA G-Sync Pulsar? New technology aims to improve anti-tearing and anti-blur

NVIDIA has introduced G-Sync Pulsar, a new technology that significantly expands the established G-Sync ecosystem. G-Sync Pulsar combines advanced anti-tearing and anti-blur technologies and is aimed at gamers who demand the highest levels of visual quality and responsiveness.

Table of Contents G-Sync Pulsar Special

Was ist G-Sync Pulsar?

G-Sync Pulsar is a further development of the previous G-Sync technology and integrates a completely new module that was developed specifically for the requirements of modern gamers. It is particularly important to NVIDIA that the integration of G-Sync Pulsar into modern gaming hardware does not represent a major hurdle.

While the conventional G-Sync already torn images (tearing) and Stuttering effectively prevented, Pulsar relies on advanced algorithms and hardware solutions to Motion Blur) and to ensure an even more precise image representation (e.g. with HDR – High Dynamic Range content).

An outstanding feature is the combination of anti-tearing and anti-blur in a single module. G-Sync Pulsar also offers optimized signal processing and improved synchronization between GPU and monitor, which further reduces latency. DThe new module supports refresh rates of up to 360 Hzwhich is especially beneficial for e-sports enthusiasts and competitive gamers.

From ‘G-Sync’ to ‘G-Sync Compatible’ to ‘G-Sync Pulsar’

When NVIDIA G-Sync was first introduced, a special chipset was required to realize the benefits of VRR (Variable Refresh Rate) technology. However, this chipset was expensive and was rarely used by monitor manufacturers. In 2019, “G-Sync Compatible” was introduced, which allowed high-end TVs, for example, to take advantage of the technology without the need for an additional module. However, advanced G-Sync features were lost.

G-Sync Pulsar relies on a cooperation with MediaTek with new chipsets and scalersG-Sync Pulsar is based on a cooperation with MediaTek, whose chipsets and scalers are already used in many monitors and TVs.

With NVIDIA G-Sync Pulsar, the company is now essentially returning to hardware-based integration. NVIDIA is working with chip manufacturer MediaTek, whose hardware is already installed in many monitors and televisions. By integrating G-Sync Pulsar directly into the Mediatek scaler chip, the full potential of the technology can be exploitedUnfortunately, older chipsets cannot be “retrofitted” with the Pulsar features, which is also the reason why new monitor models from well-known manufacturers were announced as part of the Pulsar launch.

Technical details and new features

The direct integration of NVIDIA G-Sync Pulsar into MediaTek chipsets introduces some important innovations:

  1. Variable Overdrive: This function dynamically adapts to the refresh rate and ensures optimal image display, regardless of whether the frame rate fluctuates. This reduces ghosting, even in rapidly changing scenes.
  2. Ultra-Low Motion Blur (ULMB): ULMB 2.0 in G-Sync Pulsar brings improved motion rendering by flickering the backlight at precise intervals to minimize motion blur. This feature is especially crucial for high-speed gaming.
  3. Dynamic Range Enhancements: G-Sync Pulsar supports High Dynamic Range (HDR) with increased color fidelity and improved contrast values, making bright highlights and deep shadows even more realistic.
  4. NVIDIA Reflex Analyzer: NVIDIA Reflex Analyzer makes it easy and precise to measure system latency by recording latency data from compatible monitors and mice with just one click, without the need for expensive cameras or complicated setups.
  5. Compatibility and integration: NVIDIA has worked closely with monitor manufacturers such as ASUS, Acer and MSI to integrate G-Sync Pulsar into their upcoming premium models. The first monitors with this technology are expected in 2024.

In addition, there are already established features under the “G-Sync Bundle” such as Variable Refresh Rate, 12-bit Color or Low Latency HDRIt is important to know that Ultra-Low Motion Blur (ULMB 2.0) was introduced last year by NVIDIA in collaboration with selected monitor manufacturers. However, the feature only worked with fixed refresh rates. The advantage of dynamically adjusting the refresh rates between the monitor and graphics card was thus lost (VRR – Variable Refresh Rate). G-Sync Pulsar now combines VRR and ULMB 2.0, meaning that even weaker PC systems can take advantage of both features.

What does G-Sync Pulsar look like in action? (Video)

In the following video, Counter-Strike 2 was recorded on a 360Hz G-SYNC monitor with Pulsar technology enabled and with Pulsar technology disabled, using a high-speed camera recording at 1000 FPS. At a playback speed of 1/24 of normal speed, the significant reduction in monitor-related motion blur is immediately visible on the G-SYNC Pulsar display. This significantly improves clarity, image fidelity, target tracking and target acquisition, which leads to a better chance of a higher hit rate and an overall more competitive gaming experience. Unfortunately, it must be acknowledged that the result with G-Sync Pulsar enabled is much more visually appealing. This positive viewing experience will certainly be confirmed in real time as well.

Gamer in Focus

With G-Sync Pulsar, NVIDIA is targeting demanding gamers who do not want to compromise on image quality. The new technology strengthens the position of the dedicated G-Sync module, which has been somewhat overshadowed in recent years by software-based solutions such as G-Sync Compatible. By introducing G-Sync Pulsar, NVIDIA aims to win over enthusiasts and e-sports professionals to monitors with real G-Sync modules.

At the same time, NVIDIA emphasizes that G-Sync Pulsar is not only designed for performance, but also for comprehensive visual quality. The technology addresses both competitive gaming and immersive gaming experiences with advanced HDR features and improved motion representation.

NVIDIA’s future vision for gaming monitors

With G-Sync Pulsar, NVIDIA could set a new standard for gaming monitors. While G-Sync Compatible remains a cost-effective solution for the mass market, G-Sync Pulsar is clearly aimed at the high-end sector. The technology offers a symbiosis of extremely low latency, precise synchronization and high image quality, which was developed specifically for e-sports titles and immersive AAA games.

The first monitors with G-Sync Pulsar support from AOC, Acer and Asus!The first monitors with G-Sync Pulsar support from AOC, Acer and Asus!

The monitors, which are scheduled to hit the market in 2024, are expected to be in the upper price segments, but will offer the best possible visual and technical performance currently available. detailed publication by NVIDIA on the subject of G-Sync Pulsar, three models with 360Hz display with 1,440p in 27 inches were also mentioned, which are due to go on sale this year. These are the AOC Agon Pro AG276QSG2the Acer Predator XB273U F5 and the Asus ROG Swift PG27AQNRThere are no prices or confirmed release dates for the premium monitors yet.

However, the models will have to compete with the very popular OLED monitors, which, with their extremely fast switching times of the OLED pixels, eliminate certain disadvantages of an LCD display right from the start.

Will G-Sync follow Pulsar for 4K TVs?

The answer is quite clear: maybe! So far there is no indication of any efforts to use NVIDIA G-Sync Pulsar on 4K TVs (as well as 8K TVs, projectors, etc.) in the foreseeable future. The reason for this is certainly that the devices do not have a special scaler chip from MediaTek, but are very often equipped with a SoC (system-on-a-chip) from MediaTek that has been optimized for smart TVs. In this SoC, which was taken to a new level just a few years ago with the Pentonic processors, the G-Sync Pulsar feature has simply not been taken into account. This means that MediaTek, TV manufacturers and NVIDIA would have to discuss whether the feature also makes sense on TV sets.

The integration of NVIDIA G-Sync Pulsar on smart TV systems should certainly not be underestimated, as many TVs are certainly used for gaming. TV sets now support refresh rates of 120Hz, 240Hz and even 264Hz. We are excited to see whether the feature will be used in a 4K TV at a later date, but it is certainly desirable.

Summary:

Below you will find a summary of the above text so that you can remember the most important information:

  • Advanced G-Sync technology: G-Sync Pulsar combines anti-tearing and anti-blur technologies and is aimed at gamers with the highest demands on visual quality and responsiveness.
  • Technical innovations: G-Sync Pulsar offers features such as Variable Overdrive, Ultra-Low Motion Blur 2.0, Dynamic Range Enhancements and optimized synchronization between GPU and monitor.
  • Hardware-based integration: NVIDIA is partnering with MediaTek to integrate G-Sync Pulsar directly into their scaler chips, enabling improved performance and image quality.
  • E-sports and high-end focus: The technology is designed for monitors with high refresh rates (up to 360 Hz) and is aimed at enthusiasts and e-sports professionals who do not want to compromise on performance.
  • Future prospects: The first monitors with G-Sync Pulsar will be released in 2024, although possible expansions to 4K TVs are still uncertain.

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