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We tested Minecraft RTX, our first impressions!

The beta of Minecraft RTX is finally available. We were able to try it, here is a quick overview of the rendering quality and performance in 4K with a GeForce RTX 2080 Ti.

Credit: Microsoft / NVIDIA / Galaxie Media

As announced earlier today, Minecraft RTX beta for Windows 10 now available for everyone. To try it if you have a GeForce RTX, essential to test ray-tracing in this game, just register on the Microsoft Xbox Insider Hub, then retrieve one of the six “RTX” worlds available for free on the game marketplace.

Minecraft RTX: playable in 4K

We were able to test this beta version of Minecraft RTX, to get an idea of ​​the quality of the rendering and performance. This RTX version is visually magnificent when compared to the rendering of classic Minecraft, the path-tracing implemented by NVIDIA and Microsoft via the DirectX 12 Ultimate API clearly doing miracles in terms of lighting, global illumination, hard and soft shadows, reflections and refraction. The mixture of a “cubic” world and realistic visual effects is rather surprising.

On the performance side, an RTX 2080 Ti in 4K allows you to play smoothly, at least as long as you stay on the “default” settings at the level of the display distance. The framerate rotates around 50 FPS with this card, but it can go down to 20 FPS outdoors with the display distance set at maximum (24 chunks). The default settings (ray-tracing rendering distance of 8 chunks and DLSS upscaling enabled) are still sufficient to play in good conditions.

The beta of Minecraft RTX available today, heat your GeForce RTX!

We will come back to a performance comparison with several graphics cards later, but in the meantime you can go and test Minecraft RTX yourself: beta access is free if you already own the game!

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