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WB Games Montreal Lays Off 99 Employees Just Weeks Before the Holidays

Warner Bros.Games Montreal Lays off 99 Employees Amid Project Shortages

In a surprising move, Warner Bros.Games Montreal, teh studio behind popular DC Universe titles such as Suicide⁣ Squad: Kill the Justice League,⁢ announced the layoff of 99 employees on Monday. The decision, which primarily affects the quality assurance team at Keywords, a subcontractor for WB Games, comes as the studio faces a shortage of upcoming projects.

According‌ to sources familiar with the‌ situation, staff members were informed during a video conference that the studio lacked sufficient projects to‌ keep⁣ them‍ employed. Employees were ‍then ​given two ‍options: either seek assistance from a counselor to find new employment or join a callback list for potential⁢ future work,which ⁢could only materialize as ⁣late as ​2026.

“We were given ⁣two ⁢choices: talk‌ to a⁢ counselor to find a new job,‍ or put ‍your name ​on a call-back list for when there is work ⁢for us. But this second⁤ option could only arrive in 2026,” said an anonymous employee, who spoke on the condition of anonymity ‌to avoid potential repercussions.

The affected employees‍ have been⁤ given‌ eight weeks to vacate the offices, according to internal communications. WB Games Montreal currently employs approximately 240 Keywords staff as subcontractors, meaning the layoffs represent more than a third of the studio’s quality assurance workforce.

A Shocking Announcement

The news came as a shock to many employees, who had ​no prior‌ indication of the ⁤impending layoffs. at the ⁢most recent biannual ⁢meeting in late summer, the studio had reassured ⁣staff that there would be enough projects to sustain their ⁣roles.​ This sentiment was echoed by a former employee who attended ​the meeting.

“I feel stressed ​and depressed. ‍I⁢ feel like⁤ the company just ⁤ruined 99 lives,” ⁤said another ​dismissed employee,who requested anonymity.

Emotional reactions have been widespread among those affected. one employee, whose position was eliminated, expressed frustration over the lack of advance notice.

“Since Monday, I’ve just been constantly submitting my submission​ to othre studios. Even for positions ‌I’m not qualified for,” the employee said, adding, “I‍ would have liked the studio ⁢to notify us that layoffs​ were being considered, ‌so we ​could have prepared better.”

The sudden announcement has left many questioning the future of the studio and its workforce.As‌ the industry continues to evolve, the impact of ​such ⁣decisions on employees and the broader gaming community remains a topic‌ of ⁣concern.

employees⁣ leaving the warner Bros. Games Montreal⁣ office

The‍ layoffs underscore the challenges faced⁢ by game⁣ development studios in an industry where project timelines and ⁢budgets are often unpredictable. As⁣ Warner Bros. Games Montreal navigates these uncertainties, the ripple effects on its workforce and the broader ​gaming community are yet to⁣ be fully understood.

WB Games Montreal Faces Layoffs⁤ Amidst Industry Challenges

In a move that has ⁣sent shockwaves through the gaming community, WB Games Montreal has announced significant layoffs, impacting numerous employees just weeks before‍ the holiday season. The decision comes as⁤ the studio grapples with recent​ setbacks and industry pressures.

WB Games Montreal⁢ offices at​ Place Dupuis
The WB Games Montreal offices are located at Place Dupuis.(Archive photo)

The ‍layoffs,‍ which ​have not been​ officially ⁤detailed, have ​left many employees reeling.One ‌affected worker, who​ spoke on ⁢the condition of anonymity, ⁤expressed deep concern for their colleagues and their​ families, particularly ‍as the holiday season approaches.

“I am thinking of all the ⁤families who are⁢ affected by ⁣this ⁣announcement, ⁤and who are preparing to⁤ celebrate Christmas.”

A dismissed employee, on condition‍ of anonymity

Neither WB Games Montreal nor Keywords Studios, the company reportedly managing the layoffs, responded to requests for comment from ⁣Radio-Canada. The silence‌ from both entities has ‌only fueled ⁢speculation ​about‍ the​ reasons behind the cuts and their potential‍ impact on future projects.

Recent ‍Failures Weigh Heavily on ⁢the Studio

The​ layoffs ‌come at a time when WB Games ​Montreal is ‌already dealing with a series⁤ of setbacks. The ​studio, ⁣which ​gained ⁤prominence ​with the success of Batman: Arkham Origins in 2013, has struggled to replicate that success⁤ in recent years.

Their most recent release, Gotham ⁣knights, launched⁣ in 2022 to mixed reviews. On⁤ Metacritic, the game scored a disappointing ‌5.3/10 from‌ the public for the PlayStation 5 (PS5)‌ console, ​with professional reviews averaging 67%.These numbers highlight the challenges the studio has faced in ‍meeting both fan and critical expectations.

The decision to‍ lay off staff, particularly during the holiday season, underscores ⁣the⁤ financial and ⁣creative pressures that WB Games Montreal is currently facing. As the gaming industry continues to‌ evolve, studios like ⁢WB games Montreal must navigate a complex landscape of technological advancements, shifting consumer preferences, and increasing competition.

While the full extent of the layoffs⁤ and their implications for the studio’s future remain unclear, ​one thing is certain: the ⁣gaming community is⁣ watching closely, hoping ‌for ⁢a⁣ swift resolution that will allow WB​ Games Montreal to refocus and emerge stronger in the ⁤years to​ come.

For now, the focus remains on⁣ supporting those affected by the layoffs and exploring what this⁢ means for the future of gaming at‍ WB Games Montreal.

Mixed Reception for​ “Suicide Squad:‌ Kill the Justice League” as Critics and Players Disagree

The long-awaited video game Suicide Squad: Kill the Justice League, released at the end of January, has received a mixed response from⁣ critics and players alike. While professional reviewers on Metacritic awarded the PS5 version a score of 60%, the game has been met with significant backlash from the public, who gave⁣ it a dismal 3.4 out of 10.

Suicide Squad: Kill the Justice League has been in‍ development for so long,and launched with a lot of problems. The players were disappointed. ‌WB⁤ Games should‌ have pulled the plug on​ the game,”

said ⁣a former ⁣employee, suggesting ⁤that the game could have been salvaged with‍ different decisions during development.
Four characters from the game Suicide Squad: Kill the Justice League stare intently out of frame in ⁢an image from the video⁢ game.

The game, which features a team of ⁣anti-heroes tasked ‍with taking down the Justice⁣ League, has been a subject​ of controversy as its‍ release. Players ‍have criticized the⁤ game for its technical issues, lackluster⁤ storytelling, and controversial ​design‌ choices. the former employee’s comments highlight the growing frustration‌ within the gaming community, who feel that ⁢the game did not ⁢live up ⁢to its potential.

Cancellation of DLC‍ for “Mortal Kombat 1″​ Adds to ‌Industry Concerns

Adding to the ⁢recent challenges in the video game​ industry, the cancellation of a third downloadable content ​(DLC) for Mortal Kombat 1 has been reported by several gaming news outlets. This decision comes as another ⁢setback for fans and developers alike, as the industry grapples with the impact of delayed releases and mixed reviews.

The‍ cancellation of the DLC for Mortal Kombat 1 ⁣follows the disappointing ‌reception ⁢of ⁤ Suicide Squad: Kill⁤ the Justice League,raising questions about the future of these franchises⁤ and ‌the strategies employed by their⁢ respective developers. As players and critics‌ continue to voice their opinions, the industry is left to navigate the challenges of meeting high expectations ⁢while delivering quality content.

The ​recent developments in the gaming world⁤ serve as a reminder of the importance of careful planning ​and community engagement in the creation of ⁢video games. As fans ⁢eagerly await the next chapter‌ in these beloved franchises, the industry must address these concerns to regain the trust ⁢of its audience.

Tech ⁣Layoffs Hit Hard: Quebec’s‌ Gaming Industry Faces Major ⁢Job‌ Cuts

The ‍global tech industry ​has been rocked by a wave of layoffs‌ over the past year, and Quebec’s gaming sector is no exception. From Montreal to Seattle, major studios are feeling the‌ pinch, with hundreds of employees ⁤losing⁤ their jobs in‍ 2024 alone. ‍The ripple effects of these cuts are ​being felt far and⁣ wide, as companies grapple ​with economic challenges and shifting industry dynamics.

Behavior Interactive: A Tale of Two⁢ Layoffs

One of the most ⁤notable examples is⁢ Montreal-based Behavior interactive, which has faced not one, but‍ two rounds of layoffs this year. The first wave, in early 2024, saw ‌40 employees‌ let go, while the second,​ more devastating round in the ⁢summer resulted in 100 job cuts. “The decision was not easy, but ​it was necessary to ensure the long-term sustainability of ​our ‌company,” said a spokesperson for Behavior‍ Interactive. In ‍addition to the layoffs, the ‍studio also closed its Seattle office, further⁢ consolidating its operations in Quebec.

Behavior⁣ Interactive office

Eidos ⁢Montreal and Beenox: More Job Losses

Eidos ‍Montreal, another prominent studio, was forced ​to cut 97 positions in January. The company cited⁤ economic pressures and the need to realign its⁢ workforce with current projects. meanwhile, Beenox, with studios in Quebec and ⁣Montreal,​ let go‍ of 42 employees in February. “These decisions are always difficult, ‍but they​ are part of the reality of our⁣ industry,” said a representative from beenox.

The layoffs ​at these‍ studios are⁤ part of‌ a ‍broader trend affecting the tech and gaming industries ⁢worldwide.Companies⁢ are increasingly turning to cost-cutting measures to⁤ stay competitive in a rapidly evolving market.

The Broader Impact on Quebec’s Tech Scene

The job losses in Quebec’s gaming industry⁤ are not just a local ‍issue; they reflect a global shift in ‍the tech sector. As ⁤companies like Microsoft and Google continue to streamline ‌their operations, smaller studios are feeling ​the pressure. “The industry is going through a period of adjustment,” said industry analyst Jean-Philippe⁣ Bérard. “Companies are having to ⁣rethink⁣ their strategies and focus on core competencies.”

For employees in the sector, the⁣ layoffs have been ‍a harsh reminder of the volatility of the tech industry. Many ⁤are ⁣now facing an uncertain future, with limited job prospects in a⁤ shrinking market. “It’s a tough time⁤ for everyone involved,” said one former employee who wished to remain anonymous.

Looking Ahead: What’s⁣ Next for Quebec’s Gaming Industry?

Despite‌ the challenges,⁢ there are signs of hope. Quebec’s ⁢government has ‌pledged support for the tech sector, ​offering grants and incentives to ⁣help⁤ companies‌ weather ‌the storm. Additionally, local startups are emerging as ‍potential radiant spots, ⁢offering new opportunities for talent in⁣ the region.

As the industry ‍continues to evolve, the focus will​ be⁤ on ​resilience and adaptability.”We⁢ need to be proactive in finding new ways to innovate and grow,” said⁤ Bérard. “The future ‌of ‍Quebec’s gaming industry depends on it.”

For now, the road ahead remains uncertain, but‌ with the⁢ right support and strategies, Quebec’s gaming sector could emerge stronger ​than ever.

For more updates on the tech and ​gaming industries, stay tuned to World Today news.

Quebec’s Video Game Industry Faces Layoffs and Studio ‌Closures

The Quebec video game industry is⁤ grappling ⁣with significant workforce reductions and​ studio closures, raising concerns about the​ sector’s stability. Recent developments ⁢have ⁤left many professionals uncertain⁤ about their future in the thriving‌ but volatile industry.

Gearbox Lays Off 17 Employees in Quebec

Gearbox Software, a prominent player in the⁢ video game industry, recently ⁣announced the layoff of 17 employees at​ its Quebec offices.‍ the affected workers were⁤ based⁢ in ⁤the⁤ cities of Montreal and Quebec⁣ City, marking a⁣ notable setback for the region’s gaming community.

Gearbox Software office in Quebec

The ‍layoffs come amid broader industry challenges, including shifting market⁢ demands and economic⁣ pressures. Gearbox, known for its popular franchises like​ Borderlands,⁣ has not publicly commented on the specific reasons behind the job cuts.

Avalanche Studios Closes Quebec ⁣Office

In a separate blow to the Quebec gaming⁣ scene, Avalanche Studios announced the closure of its Montreal office in june.​ The studio, which opened its Quebec⁢ location just last year, cited strategic realignment as the reason for the decision.The closure left many employees searching for new opportunities in⁤ an already competitive field.

avalanche Studios office in⁢ Montreal

Avalanche Studios, recognized for its ‌work on titles‍ like Just Cause and Rage 2, had been‌ seen as a promising⁤ addition to Quebec’s growing gaming ecosystem. The sudden ⁢closure underscores the unpredictable nature of the ⁣industry.

Workers at WB ⁢Games Montreal Hope ⁣for a Brighter Future

Meanwhile, employees at WB Games Montreal​ are anxiously ​awaiting their fate ‌after the company announced plans​ to restructure. Many‌ are holding out hope for new opportunities within the industry,even as the landscape ⁣becomes increasingly uncertain.

“without quality assurance, the industry would not survive.⁣ Our role is essential,”

said a ⁤laid-off worker, emphasizing the critical importance of their ‍contributions to the gaming sector.

The sentiment⁢ reflects a broader concern among‍ industry professionals about the ⁢value ​of their work ⁢and ​the potential long-term impacts of ‌recent layoffs⁢ and closures.

Quebec’s⁢ Gaming Industry ‍Faces an Uncertain Future

Quebec has long been a hub ⁤for video ⁢game development, attracting talent and‌ investment ‌from ‌around the world.However, the recent wave of layoffs ⁢and⁣ studio closures has raised questions about the ⁢sector’s resilience⁤ and the support ⁣available ⁢for affected workers.

As the industry​ continues to​ evolve, stakeholders are calling for greater collaboration and support ⁢to ensure that Quebec​ remains a vibrant and lasting ​center for game development.

For now, the‌ focus remains on helping those impacted by ‍the ⁤recent changes find new opportunities and navigate‍ the challenges ahead.


The recent ⁢challenges faced by ⁢the‍ gaming industry, especially in Quebec, highlight the sector’s⁤ vulnerability to economic pressures‍ and shifting⁣ market dynamics.The​ cancellation of DLC⁣ for *Mortal Kombat 1*​ and the disappointing reception of *Suicide Squad: Kill the Justice League* underscore the importance of delivering high-quality content and engaging with the community ​to meet high expectations.



In Quebec, the wave of layoffs at major studios like Behavior Interactive, Eidos Montreal, and Beenox reflects a broader trend in the tech industry, where companies are forced to streamline operations‍ to remain ‍competitive. The​ closure of Behavior ⁢Interactive’s Seattle ‌office and the job cuts ​at ‍Eidos Montreal and Beenox ⁣further emphasize the need for studios to realign ⁣their‌ workforce ‍with current projects and‍ economic⁤ realities.



The impact of these layoffs extends beyond ‍individual companies, affecting ⁢the broader ‌tech scene in ​Quebec. As larger corporations ⁣like Microsoft⁣ and Google continue to streamline their operations, smaller studios are feeling the pressure, leading ​to a period of adjustment and rethinking of strategies.Industry analyst Jean-Philippe Bérard notes that⁤ companies must focus on core⁢ competencies and⁢ innovation to ​navigate these challenges.



For​ employees in the sector, the layoffs serve as a stark​ reminder of‌ the volatility of the tech industry. Many are⁢ now facing ‌an uncertain future, ⁤with limited job⁢ prospects in a ⁤shrinking market. Tho, there are signs of‌ hope. quebec’s ​government has pledged support for ​the tech sector, offering⁣ grants and⁤ incentives to help companies weather ​the storm. Additionally,‌ local startups are emerging as potential luminous spots, offering new opportunities ⁢for ​talent in ⁤the⁣ region.



Looking‌ ahead, the focus⁤ will be on resilience and‍ adaptability. The future of Quebec’s gaming industry depends ​on finding new ways to innovate⁢ and grow. With ​the ⁤right support and strategies, the sector ⁣could ⁣emerge stronger than ever,⁢ but the road‌ ahead⁣ remains uncertain.



For more updates on the tech and gaming industries, stay tuned to ⁢*World ‍Today News*.

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