Well I think it goes a bit deeper than that since maybe without Meta/Facebook many of those games never went into development. Were the games already in development before they took money from Meta?
If we look at history, yes. Many games in development for the original Vive were relegated to Facebook exclusives. New games from Facebook studios probably not, but the market is now so broken that it doesn’t matter anymore. If you buy something other than Facebook glasses, you’re just missing out on half of the games. Everything has been put behind the Facebook wall.
On Steam, for example, Oculus has the largest market share with 52.32% (source) so the games that come out will probably end up crooked in most hands.
The problem is that Steam accepts everything. They want an open market like PC is. But no one can compete with Facebook’s seas of money. They sell the glasses below cost so competition has no chance to get off the ground.
Buy a Valve Index and you’re missing out on half the market. Buy an Oculus and you can do anything (including steam). Everyone makes Apple for everything but this is just accepted… If you notice you will be set to -1.
especially in a market as new as this, but you can’t deny that Meta is now doing a lot of good to make VR more and more popular with their relatively cheap Quest headsets and bet on new developments in technology and investments of games.
But the market is not new. The HTC Vive is 6 years old. In my opinion, Facebook is actually limiting the market by slowing down innovation. Who starts a VR company if your competitor is Facebook. No investor will believe that business plan.
Everyone knows a monopoly is bad. Well, isn’t this the perfect example?
No competition possible because Facebook puts their software behind a walled garden.
No competition possible because Facebook sells their hardware below cost.
No competition possible because Facebook commands the largest market share.
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