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Virtual reality is revolutionizing digital entertainment

Over there virtual reality, one of the most striking advances of the 21st century thanks to technology, is already a reality. Little by little it is being implemented in homes and there are already many industries that support it and that find advantages for the experience that the user can live. Next, in this article, we will review how this new way of interacting is being applied in the online entertainmentone of the industries that offers the most options and that best adapts to changes.

Before beginning to detail specific cases, we are willing to define what is meant by virtual reality. it’s about her creating an environment where scenes, objects and people look real, but they were generated using computer technologies. In addition, the user, who has special glasses and handheld devices, has to feeling of being inside of this new scenario created digitally. From here, its applications and possibilities are endless.

The gaming industry, one of the abandoned

thanks to the industry videogame, mainly driven by some platforms like Sony’s PlayStation, virtual reality entered homes. There are several companies that bet on this type of games, specially designed to allow a full user integration and create a unique immersive experience. We can highlight from the adventures of Batman: Arkham to the frenetic pace of the intergalactic battles of Doom, going through the always exciting races of Gran Turismo Sport.

This technology is also available on other platforms parallel to the large game consoles. For example, from the computer, one has the possibility to play games and get a seamless experience with PokerStars, a portal specialized in the game of poker. In a simple and intuitive way, in addition to the usual matches and championships, it offers users the possibility of playing against real opponents share a table as if it were a meeting in the physical world, thus improving the user experience.

More Cool VR Apps

virtual reality exchanges

He cinematographic world is another field that is adapting to this increasingly consolidated consumer trend. Platforms as well known as Netflix have already launched projects related to the integrated experiences of its users. At the moment these products do not fully exploit the possibilities that this technology allows, but for the moment they are limited to offering it three-dimensional visualizationcommon in theaters, now in homes.

There are experiences that in the place It attracts much more interest than watching it on TV. We are talking, for example, about theater plays, music concerts O sports matches. There are several companies that are working so that, in the short term, a person can feel fully involved in the action without having to move home. Imagine for a moment that you are watching your favorite artist or an NBA game a few meters away. Incredible true?

It is common to find them. theme park attractions which, despite having a large structure, generated adrenaline through virtual glasses and mobile armchairs. This created a myriad of opportunities, transferring to attendees the impossible places as historical periods of the past or futuristic galaxies. This, impossible to recreate in reality with structures and through screens, has made virtual reality technology possible.

And we end up mixing entertainment and culture. One of the most consolidated practices of this technology, and one for which public administrations are strongly committed, is the museum building y cultural spaces in the virtual world. It is possible to visit well-known tourist enclaves such as the Louvre Museum in Paris or the Prado Museum in Madrid, one of the best museums in the world, without having to catch a flight or leave the lounge. Therefore, the content is accessible to all types of public and without the need for large economic projects.

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