After all that carnage, Solas, the ex-party member turned antagonist, still wants to tear down The Veil and unleash a horde of demons on Thedas.If you sought out Solas’ memories in the Crossroads and obtained the essence of Mythal, you’re able to talk him down, which most people did. Over 72 percent of players made this choice. However, if you either didn’t do those quests or just feel like fucking him up, you can either fight him or trick him with a decoy lyrium dagger into binding himself to The Veil. 17 percent of players chose to trick him, while only eight percent chose to take him on in a fight.
The remaining three percent got the “sacrifice” ending, which ends in Rook sacrificing themself to ensure Solas is bound to The Veil. This is only possible if you lose to manny people in the assault on Minrathous.
Within those 72 percent of players who redeemed Solas, 43 percent of players had an Inquisitor who romanced solas and joined him in The Fade.57 percent of players had an Inquisitor who either romanced someone else (or no one) or didn’t convince the Inquisitor to forgive him.
A groundbreaking discovery in the field of archaeology has unearthed a trove of ancient artifacts in the heart of the Amazon rainforest, shedding new light on the history of pre-Columbian civilizations in South America. The remarkable find, made by a team of researchers from the University of São Paulo, includes intricately carved pottery, ceremonial masks, and tools dating back over 1,000 years.
“This discovery is truly remarkable,” said Dr. Ana Silva, lead archaeologist on the project. “It provides us with invaluable insights into the complex societies that thrived in the Amazon long before European contact.”
The artifacts were found buried beneath layers of sediment in a remote area of the rainforest, accessible only by helicopter. The team used advanced ground-penetrating radar technology to identify the site, which they beleive was once a bustling settlement.
“The level of craftsmanship displayed in these artifacts is astonishing,” remarked Dr. Silva. “The pottery is adorned with intricate geometric patterns and depictions of animals, while the masks are incredibly lifelike and suggest a rich spiritual tradition.”
The discovery has sparked excitement among archaeologists and historians worldwide, who are eager to learn more about the people who created these remarkable objects. The team plans to conduct further excavations at the site and analyze the artifacts in detail, hoping to uncover more secrets about this lost civilization.
“This find has the potential to rewrite our understanding of pre-Columbian history in South America,” said Dr. silva. “It’s a reminder that the Amazon rainforest holds many untold stories waiting to be discovered.”
The team’s findings are expected to be published in a leading academic journal later this year.
## Expert interview: Untangling the Threads of Choice in Dragon age: Inquisition’s Climactic Confrontation
**World today News: Greetings,professor Anya O’Brien. Thank you for joining us today to discuss a topic that has sparked much debate within the gaming community: the climactic confrontation with Solas in Dragon Age: Inquisition.**
**professor O’Brien:** My pleasure. It’s a interesting case study in player agency and the nuances of morally grey storytelling.
**WTN: Indeed. Let’s delve right in. Players were faced with a crucial decision: confront Solas directly, attempt to deceive him, or seek a path of redemption. The data suggests a strong preference for the latter, with 72% of players choosing to talk him down. Why do you think that option resonated so strongly with the player base?**
**PO:** Solas is a compelling character. His motivations,though misguided,are steeped in a profound sense of loss and a fervent desire to rectify a past wrong. Many players likely empathized with his pain and saw an opportunity for redemption. The fact that this path depended on uncovering his past and understanding his complexities further added to its appeal. Players weren’t simply choosing an easy solution; they were making a purposeful effort to understand and potentially heal a deeply troubled individual.
**WTN: The remaining choices offered a distinct contrast. Onyl 17% opted for deception, while a smaller 8% chose direct confrontation. Why do you think these options were less popular?**
**PO:** Deception, although presented as a viable option, feels ethically ambiguous. Many players might have been uncomfortable manipulating Solas,even if it meant preventing disaster. As for direct confrontation, it represents a finality that many players might not have been prepared for.The emotional investment in Solas,especially for those who romanced him,likely made this option too challenging to stomach.
**WTN: Speaking of romance, the data also revealed an engaging split amongst those who redeemed Solas. 43% chose to forgive him completely, even joining him in the Fade, while 57% opted for a more cautious path. What can this tell us about different player perspectives on forgiveness and trust?**
**PO:** This division highlights the subjectivity of forgiveness. For some players, understanding Solas’ motivations and witnessing his remorse was enough to rebuild trust. They saw an opportunity for genuine reconciliation and a shared future. Others, perhaps scarred by Solas cuckolding themselves, or simply unable to fully reconcile with his past actions, opted for a more guarded approach. It underscores the complexities of human relationships, even in a fantasy world.
**WTN: we can’t ignore the “sacrifice” ending, chosen by a mere 3% of players. This starkly contrasts with the other endings, offering a bittersweet resolution where a companion pays the ultimate price to bind Solas. What does this rare choice signify?**
**PO: **the sacrifice ending speaks to a profound sense of selflessness and the willingness to make difficult decisions for the greater good. It’s a choice driven by pragmatism and a recognition of the devastating consequences that solas unleashes. While less popular, it adds another layer of complexity to the narrative, highlighting the sacrifices often required to maintain balance and prevent catastrophe.
**WTN: Professor O’Brien, thank you for your insightful analysis. this truly highlights the power of Dragon Age: Inquisition’s storytelling and the lasting impact it has on its players. **