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VALORANT developers discuss the roles of agents

The arrival of a new Duelist to the VALORANT rocked the gaming community this week. Next week, Neon joins four more agents of the same class, being the youngest of them. However, as new agents are introduced, many question whether that character necessarily needs to do the role they were given.

Chamber, for example, the last agent that was released before Neon, was introduced in the game as a Sentinel, however, due to its abilities, it can perform a different function. With that in mind, the VALORANT developers answered some questions involving the theme.

John Goscicki, character producer for VALORANT, shared his thoughts on the current categories of agents and how they might change in the future.

“I think a lot of these categories are in broad terms. We always thought about the rules and what each character’s strengths and weaknesses should be. We’ve been constantly trying to push the limits of that. I think as the game evolves and grows, we will likely be going back to a lot of these characters and changing their identities to other roles or evolving their own role.”.

Ryan Cousart, designer of VALORANT, explained how agents fit into different quadrants, allowing each team to ensure they fit their specific role. “Sentinels and controllers can have a certain similarity and live in a small quadrant, using smokes and similar resources to dominate certain spaces on the map. Duelists and initiators, on the other hand, are committed to creating clear windows of capitalization, to gain space or to do X and Y”.

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