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V1.38 with Las Vegas, Truckstops, SSAO and Idaho DLC

(MST / Speedmaniacs.de) – Shortly before the release of the Idaho extension on Thursday, SCS Software ended the beta test of version 1.38, which lasted a month and made the update available for all American Truck Simulators.

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With SSA0 technology, SCS Software tickles even more details from the graphics Zoom

The world-famous desert and fortune-making metropolis of Las Vegas now has a modernized road network and existing interstate intersections and texture updates. The Interstate connection (515) is new, but the US-93 crossing has also been updated. The same applies to the truck stops, which have lanes with markings in the new version.

In addition, some content updates such as the new UT-56 were made in Utah. In addition to Las Vegas, the city of El Centro has also benefited from a major overhaul and the US-191 is now passable in Arizona. Minor changes in preparation for upcoming connections to Colorado have also been made in New Mexico’s Shiprock and near US-491 some layout corrections.

American Truck Simulator

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Viva, Las Vegas – The desert metropolis has been “renovated” Zoom

On the technical side, the Screen Space Ambient Occlusion, SSAO for short, is now supported. This technique enables a more realistic balancing of lighting and shadows. ATS players who like to customize their truck themselves can look forward to an update for the RGB color picker, which now also understands the entry of HSV, RGB and HEX information. In addition to the ability to save the color settings for a color, the color picker now supports the saving of all colors at once. The number of storable Colorswatches has also been increased from 8 to 40.

In order to receive the update to version 1.38, any participation in the beta version should be ended. Then the game updates itself automatically via Steam.

Like last time, the changes in addition to the classic text form are also as V1.38-Changelog-Video served with in-game impressions from the game.

American Truck Simulator – V1.38-Changelog:
MAP
-Las Vegas city revamped (I-515/I-11 interstate bypass + the whole city switched to the template road system)
-US-191 road implemented
-UT-56 road implemented + reskin of a little stretch of US-93 around Panaca settlement
-CA-111 – new truckstop added
-The Center revamped
-New company in Logan, UT (Plaster & Sons)
-Reworked all truck stop gas pumps to be more realistic. More realistic dimensions and the logic of how they work
-NM Shiprock redesigned + piece of US-491
-Various map fixes

VEHICLES
-Automatic transmission improved (shifting points, adaptive modes)
-Las Vegas: New ambulance and fire truck

FEATURES
-Visual improvement – procedural ambient occlusion generation (SSAO)
-Route Adviser redesigned
-Navigation ETA to the next waypoint in route adviser and in world map
-Tobii eye-tracking presets
-RGB color picker redesigned
-Added RGB, HSV and HEX inputs
-User defined color presets

SOUND
-Update to FMOD 2.01.01
-Fixed the retarder sound when the engine is off
-AI – exclude the gear for trains and electric vehicles

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