Home » Technology » Updates and Mod Support in the Works for Starfield: Addressing Bugs and Player-Requested Features

Updates and Mod Support in the Works for Starfield: Addressing Bugs and Player-Requested Features

Jonas and many others really like Starfield, but there’s no doubt that the game has some serious issues. Some of the most common complaints I’ve seen (aside from complaints about bugs and technical issues) are how quickly you become overtaxed, not having a city map, and spending too much time on the menu. It seems like that last bit is one of the highest priority and/or easiest to fix.

Bethesda releases an update on what kind of updates will be coming to Starfieldstatementmaking it clear that the developers want to iron out technical issues and bugs before actually focusing on the features players have been begging for.

However, it sounds like we’ll be getting some quality-of-life changes sooner or later, with the team saying it’s working on giving us a map of the city. That’s not to say that these features are a top priority, as Todd Howard and staff have given us a list of “top community-requested features” that will be implemented in the first few updates of Starfield after today’s patch. :

Brightness and contrast controls
HDR Calibration Menu
Field of view slider
Nvidia DLSS supported PC
Supports 32:9 ultrawide monitors on PC
food eat button

This at least means we don’t have to add food to our inventory and then go to our menu to eat longer, because we’ll be able to reap the benefits immediately at some point in the near future.

Finally, it’s reiterated that built-in mod support will launch in early 2024, so we probably won’t see the craziest creations before then.

What changes would you like to see first?

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