According to the latest news released by CD Projekt Red, compared with the three backgrounds of “Nomad”, “Street Wagon” and “Enterprise Person” in “Dynasty 2077”, the sequel “Codename Orion” has three different backgrounds and gender. The choice may lead to more complex plot branches.
In a recent appearance on the Answered Podcast, CD Projekt Red Narrative Director Philipp Weber admitted that the “original background” chosen when creating the character in “Cyber 2077” actually has too limited impact, which will be brought to the sequel. Improvement across the board. Although Philipp Weber is currently busy with the development of a new game in the “Witcher” series, “Codename Polaris”, the authentic sequel to “Avatar 2077” has also entered the concept stage.
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“I do think there are a lot of settings in the game, like birth backgrounds, for example, that give you the expectation of being able to play a variety of different characters. I think that’s something we’re going to improve in the future. One of the examples. Because I did make a promise that seemed unfulfilled in the end,” he said.
The content of the prologue played by players in “Dynasty 2077” will be determined by the choice of birth background, but as long as the prologue is passed, any background will lead to the same main mission. After that, except for some dialogue options and a few side quests bound to birth backgrounds, the other content is almost the same.
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“The game starts off very detailed, with players being able to be nomads, corporate people, and street toughs, but after that it occasionally feels a little stale and sometimes changes. Looking back, as a quest Designers, I think we can look at some of the old topics, bring more experience, give more time, and I think maybe we can handle it in a less confusing way,” he said.
Błażej Augustynek, the chief mission designer of “Codename Polaris” who has participated in “Codename 2077”, also admitted that the birth background chosen by the player when creating the character does not actually have much impact on the overall plot direction of the game. He said that the background selection only Represents the way the player wants to play V.
“No matter what you did before this, at some point everything will fall apart, right? And then you and Ajie will start a new life. Obviously, we want this choice to be more important, but I I think the way it’s presented right now, it’s like your past comes from a certain type of life. But that life is over, it’s all a thing of the past, and now you’re starting a new life. Spoiler alert. , you must also face the consequences of this choice at the end of the prologue.” He said
At present, CDPR has not disclosed much news related to the sequel of “Dytronics 2077”, and it has not been determined whether it will continue to use the first-person perspective design. Considering that “Cyber 2077” has recently launched the final version 2.1 major update, it means that CDPR has been able to invest more resources in “The Witcher” and “Cyber 2077” new series of games.
According to an interview with the IGN website in November, the team revealed that they will do everything they can to avoid mistakes when “Dytronics 2077” is initially launched in 2020. Therefore, the quality of the final 2.1 version of “Dytronics 2077” and the expanded content “Free Fantasy” that have gone through an additional three years of development may become the team’s blueprint for future sequel development.