AC: Shadows introduces some very interesting mechanics and systems. There is one of them seasons, which bring to life the world created by Ubisoft. As we are now learning, not all sides will go through the expected changes.
Thierry Dansereau, art director, gave an interview to Play magazine. The creator confirmed that the studio was very careful about changing the seasons because they were afraid that “it could be seen very negatively or it will have a negative effect on the game. “
Seasonal changes will affect the world around us, but not the way we control the character. This means that elements such as parkour or climbing will not be limited by weather. A slippery surface could be an interesting obstacle, but apparently Ubisoft doesn’t want to make the game too difficult. The creators will prepare several new gameplay options, including new ways to hide. In addition, a storm can work to our advantage because of the noise.
The premiere of Assassin’s Creed: Shadows will take place on November 12. The game will be available on PlayStation 5, Xbox Series X | S and PC.