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Ubisoft will not shy away from the acquisition

Although the French publisher has the resources to remain independent, Ubisoft CEO Yves Guillemot does not rule out hearing the takeover bids.

How much the world has turned in six years! In 2016, it was quite strong around Ubisoft, led by Vivendi Vincent Bolloré. The Vivendi that previously owned Blizzard and created Activision Blizzard. The French media giant later withdrew, but the Guillemot brothers ’smaller company, mobile Gameloft, pulled in and Vivendi was not far from its 30% stake in Ubisoft. If they had achieved this, they would have had a legal obligation to bid, but this did not materialize: Vivendi sold its stake in the publisher.

In his latest quarterly business report, however, Guillemot said it He toldthat they could sell the company in the interests of shareholders, so Ubisoft could be said to be a victim of consolidation in the future. Anyway, in addition to shareholders, Guillemoth also meant players and employees. They have a large portfolio with strong IPs, but the board would be willing to consider any offer. Of course, the company no longer discusses whether KAPTAK-E is an offer. (Just aren’t they wary of sexual harassment scandals…?)

And yesterday we wrote about the famous missing people in Ubisoft’s plans. These do NOT include Skull & Bones, which we have learned will appear on the one hand in the next business year (i.e. April 2022 to end of March 2023) and on the other hand its development has changed significantly: from a single player narrative to a live service, live uses a model with both service, multiplayer-centric, and cooperative elements. In English: the French monkey the Sea of ​​Thieves… ?!

A VGC wrote about what Frédérick Duguet, chief financial officer of Ubisoft, said: He called Skull & Bones a new, promising “first multiplayer” IP that represents their strategy fairly consistently. Multiplayer competition and cooperative gameplay are brought to a big, open world with a seductive, great fantasy story. Of course, it is questionable whether Ubisoft Singapore, the game development studio, can really get it done on time. vele

Source: PSL, PSL

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