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Ubisoft talked about Assassin’s Creed Infinity for the duration of the 15th anniversary function, confirming that it is a sort of hub created to convey alongside one another all the chapters of the series, though it is not still wholly obvious what it is.
All through the presentation, Marc-Alexis Côté, Executive Producer at Ubisoft Quebec, also spoke about Assassin’s Creed Infinity, confirming that it is a type of hub, developed to in some way unite all the chapters of the extended-jogging series.
The plan is that it will be a system developed for the neighborhood, as also announced by the builders.
Infinity is not a game for every se, it will be a a single prevent store for our followers of the Assassin’s Creed franchise in the potential. The strategy is a little bit like replicating the Animus, or a form of “time machine” that can immediately get us from one era to a further, from one particular chapter of Assassin’s Creed to a further.
“Infinity will be the hub that delivers together all the diverse activities and our gamers in meaningful approaches,” suggests developer Ubisoft. It is not however distinct how this relationship among players in the local community will function, but Ubisoft has specially mentioned the probability of introducing multiplayer modes in Assassin’s Creed Infinity.
Thus, Infinity will not be a new chapter in the sequence, but rather a form of platform developed to host a range of activities and link players to the community, as was by now the circumstance with the series’ are living services system. Assassin’s Creed Mirage, Assassin’s Creed: Codename Jade, Assassin’s Creed: Codename Red, and Assassin’s Creed: Codename Hexe were being presented at the similar celebration.
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