Home » Technology » Tim Schafer denies that Double Fine works on a Banjo-Kazooie

Tim Schafer denies that Double Fine works on a Banjo-Kazooie

The answer to a new Double Fine Banjo-Kazooie is that it is not reality.

The paths of force are uncertain but if the talk between Tim Schafer and Ryan McCaffrey on IGN has made clear it is that in Double Fine are more interested in finishing Psychonauts 2 that in a Banjo-Kazooie. The series created by Rare had its last release on Xbox 360 in late 2008, Banjo-Kazooie: Nuts & Bolts, and recently it reappeared in the form of badges … I mean, as a DLC for Super Smash Bros. Ultimate.

You may also like: Psychonauts 2 – Xbox and Double Fine get engines ready for release.

McCaffrey was pretty blunt with Schafer in asking him about the possibility of them taking a Microsoft IP as Banjo-Kazooie for a new delivery. And is that with Rare immersed in Sea of Thieves and Everwild the British have work to spare.

“I don’t think that’s the best use for Double Fine [trabajar con IPs de otros], since I believe that ours is to do things by ourselves “, Tim Sschafer replied to later speak specifically about Banjoo-Kazooie. Why should Double Fine do a Banjoo-Kazooie? You know, there’s a company called Rare and I think they’re still out there. “

Schafer commented that it sounded like fun to him, although they are also busy. Regarding the future of the study, Tim Schafer allowed himself to mention that since Xbox they have not come to ask for a Psychonauts 3. The team is in total creative freedom regarding the direction they will take once they launch Psychonauts 2 sometime in 2021.

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