Just a few days ago it was announced that a law firm was filing a class action lawsuit against Sony by the drift in the DualSense from PS5. The problem, an old acquaintance of the industry that has especially affected Nintendo Over the last few years, it seems to be something much more common than we imagine.
The proof of this is brought by the iFixit, which performs a complete analysis of the technology behind the joysticks of the control PS5 to try to discover where is the problem, How to solve it Y why isn’t it strange that ends up happening to you too.
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The key seems to be in the click on the mushroom of the joystick. Actions known as L3 and R3 that involve pressing one of the two knobs on the control have a much shorter useful life than the joystick itself.
To understand it better, the conventional joystick movement – move or look to the side in an FPS – has a useful life of about 2 million cycles according to the manufacturer. Instead, the use of that extra click that involves pressing the mushroom while still capturing the conventional movement, has a useful life of 500,000 cycles.
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The problems with the PS5 controller
As they say from iFixit, the continued use of the control and the combination of these two actions cause the wear of the potentiometer that keeps this possibility alive, and of the spring that should bring the joystick to its neutral position, is what sooner or later ends up causing a part of the problems.
To get there in a game like Call of Duty: Warzone, where the continued use of these two actions is more common than in other titles, we should reach an average of about 417 hours of gameplay before you start to see wear problems.
What happens to cases that have not yet reached that number of hours of play? The culprits seem to be external agents such as traces of dirt or dust that sneak into the mechanism and fool the potentiometer when it comes to measuring the position of the joystick.
Far from being a problem of DualSenseThe most interesting thing about the video is to discover that we are actually facing a problem that affects practically all controllers equally, including the Xbox Elite or the Switch Pro Controller.
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