The PlayStation 5 Pro It will go on sale next November 7 and now some more information about its features has arrived along with a teardown of the console. The CPU part would be eight Zen 2 cores or sixteen execution threads, with a type GPU. RDNA de 16.7 TFLOPS. This would be 62% more computing power compared to the PS5’s 10.3 TFLOPS.
The memory would remain 16 GB of GDDR6although it is indicated that there would be 2 GB of DDR5 for use by the console itself; It would also have 2 TB of SSD, compared to the 825 GB of the PS5. The power supply would be 390 W. The new console would also include Wi-Fi 7, and as Sony already said, it changes a USB-A port on the front to a USB-C. Images of the disassembly of a PS5 Pro have been shown below, coming from a YouTube video.
One of the notable new features in this version is the PlayStation Spectral Super Resolution (PSSR) technology, a scaling system designed specifically for the PS5 Pro similar to technologies such as NVIDIA’s DLSS or AMD’s FSR. Sony’s intention is to facilitate the game at UHD without losing graphic quality since it is a scaling based on artificial intelligence.
Sony indicated in its presentation that the PS5 Pro will offer 45% greater rendering power, with ray tracing power that will be between two and three times greater, although PSSR could have a lot to do with this. The idea is that current and near-future PS5 titles can be played at a stable frame rate of UHD and 60 f/s. Developers will have to do some updating work on their games to take advantage of the additional power or to implement PSSR.
Via:
Videocardz.