Home » today » Technology » The option to transmit the character’s movement with the “sound” of “Street Fighter 6” was much appreciated. Improved accessibility at the time of CBT – AUTOMATON

The option to transmit the character’s movement with the “sound” of “Street Fighter 6” was much appreciated. Improved accessibility at the time of CBT – AUTOMATON

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Capcom’s fighting game “street fighter 6]took place from 7 October to 10 October. Participating winners were able to quickly experience battles and avatar creation in this new work due out in 2023 next year. Under such circumstances, there seems to be a lot of attention in some areas regarding the accessibility settings of this work.

The closed beta test version of this work has “audio accessibility settings” in the audio settings. There seems to be a lot of interest in this feature on social media currently. There are multiple setting items in the same function. Can be turned off.

The specific effect is easy to understand in the tweet video above. A short sound is played constantly during the game and the sound is loud when the distance to the opponent is close and, conversely, the sound is low when the distance is far. Also, when the attack hits, different sounds are played in the upper / middle / lower stages. Even visually impaired players will be able to grasp the game situation of this work by relying on such valid information. Regarding these features, there are many reactions on SNS from users who claim that they are “a wonderful feature”.

Also, although it is not an accessibility setting, in the audio settings of this work, in addition to the basic volume settings, you can set sound effects for a large number of elements such as attack sounds, footsteps, super limbs sounds, sounds ambient and system sounds individually adjustable volume. It is a specification of a fairly satisfactory setting.

Settings to improve accessibility have been actively introduced in recent years, mainly in titles from major manufacturers. It was relatively late to introduce fighting games, but as a sonic endeavor, for example, Microsoft’s “Killer Instinct” was modified with accessibility in mind as it continues to work after its release.Game developer)。

In addition, Mr. Katsuhiro Harada, general producer of the “Tekken” series, who took the stage at the barrier-free e-sports “ePARA” event held in May this year, introduced the “Tekken 7” build which has implemented accessibility settings in testing (below the movie). Various color filters and input support are provided with dedicated settings. Bandai Namco is currently researching accessibility, with the aim of introducing it not only in the “Tekken” series but in future works. From now on, it is expected that the accessibility settings will also be improved in the fighting game genre.

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street fighter 6]is a PC (Steam) / PS4 / PS5 / Xbox Series X | S to be released in 2023. Also, “tekken 8is in development for PC (Steam) / PS5 / Xbox Series X | S.


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I like the news about domestic and foreign games. I have a bad sense of balance between the games I buy and the time I can play, and every day I break down the stacking game and add more.

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