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The new Overwatch 2 update brings back Mei and various balance changes

The new expected update of Surveillance 2 is out now and this patch was supposed to come out on November 15th, but Blizzard had to delay it due to several bugs found last minute. This would be the big mid-season update according to Blizzard, since the same is dedicated to bringing a balance change to a huge roster of heroesOther than that, it brings Mei, one of the most beloved heroines back into the game.

Though when it comes to balance changes both nerfs and buffs can be expected but in this case, we will only see nerfs. The list of heroes to be nerfed is as follows: Genji, Junkrat, D.va, Kiriko, Sombra and Zarya. In addition to the changes we can see Mei againwhich had been removed from the game due to some bugs related to its ice wall.

The new Overwatch 2 update brings back Mei and various balance changes

The new update of Surveillance 2 It also brings several minor changes, all perfectly detailed in the patch notes. As for the balance changes, these are as follows:

Genji:
Shurikens
• Maximum ammo reduced from 30 to 24.
• Damage reduced from 29 to 27.

Junkrat:
Actions
• Trap duration reduced from 3 to 2.5 seconds.
• Preparation time increased from 0.5 to 0.75 seconds.

dva:
fusion cannon
• Spread increased from 3.5 to 3.75.
drivers
• Impact damage reduced from 25 to 15.
mechanical request
• The cost of Mech Ultimate has been reduced by 12%.

There is:
quick step
• Duration of invulnerability reduced from 0.4 to 0.25 seconds.

shade:
hack
• Reduced the damage multiplier to attacked enemies from 40% to 25%.
• Affected enemies cannot be hacked again for 8 seconds • Block duration reduced from 1.75 to 1.5 seconds.

Zaria:
both barriers
• Cooldown increased from 10 to 11 seconds.
• Duration reduced from 2.5 to 2 seconds.

Overwatch 2 has taken drastic measures when it comes to fixing bugs, and is that since its launch 3 heroes have had to be blocked due to errors caused, and not exactly for a short time, this measure, although effective, can seriously affect the player experience, Blizzard needs to do more so that this doesn’t become a tradition when it comes to solving problems.

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