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The new Mass Effect will probably run on the new generation of Unreal

It’s not quite long since we’ve got you informed about the fact that the advertisement for the position of technical manager at the Bioware studio indicated that he would be going new part from the Mass Effect series could return to the Unreal Engine.

And what it looks like, in the end, it probably will happen as he shows up advertisement next, this time in the position of Deputy Technical Manager.

He then shared the production games on his Twitter, Brenon Holmes, who specified that they were wanted people with experience with Unreal Engine 4 or 5when he subsequently stated directly that They will be working on a new Mass Effect game.

After all, this return makes sense, as the whole original trilogy worked on Unreal. In Mass Effect Andromeda, Frostbite was used, but it is not completely adapted to the creation of RPG games, which brings many accompanying problems (you can read about it in the book, for example). Blood, sweat and pixels).

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