Home » today » Technology » The Manor Lords developer talked in regards to the transfer to Unreal Engine 5 and the addition of recent logos

The Manor Lords developer talked in regards to the transfer to Unreal Engine 5 and the addition of recent logos

The solo developer Slavic Magic, the creator of the town planning simulator Manor Lords, continues to work on updating the sport to Unreal Engine 5. Greg Stychen shared the outcomes of an thrilling efficiency take a look at.

In comparison with Unreal Engine 4, the body charge has change into extra steady. The utmost FPS values ​​will be decrease, however the minimal FPS values ​​will be greater, which ought to present a smoother total gaming expertise.

Stychen additionally definedthat Manor Lords doesn’t use the Lumen lighting and reflection system, which is new in Unreal Engine 5.

For this mission, Lumen will not be well worth the efficiency value and it causes some graphic bugs.

The precise launch date for the Unreal Engine 5 replace has not but been introduced, however it’s anticipated to reach within the coming weeks together with the long-awaited enlargement that can embrace fish ponds.

In anticipation of an enormous patch, the developer has added new parts to the sport to create logos. These embrace “foolish lions, fish, unusual characters and even two snakes.” The newest emerged after content material creator GamerZakh seen that “for some motive, medieval video games do not put snakes as a brand choice.” “

The Crest Editor in Manor Lords has beforehand been very detailed, and new choices give gamers much more choices to create distinctive symbols.

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