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The lead designer of The Last of Us Part 2 stated the high value of the remaster – Gambling

The lead designer of The Last of Us: Part II decided to share his opinion on the recently announced remaster. Let us remember that it could have been developed by a team of newcomers Naughty Dogwhile the main developers were busy creating a new game.

Arnaldo Licea (Arnaldo Licea) stated, that the remaster team worked hard on the re-release to give the game even more value. At the same time, additional levels cut from the original will provide an excellent insight into the development process at Naughty Dog.

Arnaldo also commented on another important new feature – the No Return mode. It should appeal to all fans of the “combat sandbox” from the original levels, which were full of cover and different moves. Let us remind you that in the new mode you will have to survive in different locations from the plot against many opponents.

The players themselves greeted the announcement of the remaster without much joy. When installing a special extension, you will notice that the number of dislikes (80 thousand) significantly exceeds the number of likes (53 thousand). Users do not understand why a remaster of a three-year-old game is needed, and they also complain about the paid improvement ($10) for owners of the original.

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