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Despite the fact that the PC version of The Last of Us 1 recently received a major patch 1.0.4, work on improving the port continues. Today, developers from Naughty Dog and Iron Galaxy released a small hotfix for the patch, which fixes, among other things, freezes during shader creation.
- Fixed an issue where loading into a game while creating shaders in the background would result in endless freezes.
- We fixed an issue where crash data could send incomplete telemetry after a crash.
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