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the game can be played from start to finish

BioWare announced at his Official sitethat Dragon Age: Dreadwolf has passed the alpha testing phase and now the game can be played from start to finish. Now the developers will focus on processing the visualization in its final form and improving the gameplay. The full text of the news in Russian can be read below:

Hi everyone!

In my last February article, I mentioned the new part Dragon Age enters the production phase. Well, we’ve come a long way since then and we’re incredibly excited to announce the tremendous progress we’ve made in the game you now know as Dragon Age: Dreadwolf. We have just completed the alpha test phase!

All this time we have been working hard on various parts of the game, but only after the alpha test was the game put together. Now for the first time we can experience the entire game, from the opening scenes of the first mission to the end. Now we see, hear and hear the whole game as a whole.

NOW WHAT?

Obviously, the work on the game is not finished yet, but alpha testing is not considered one of the most important phases of development for this. Now we can focus on perfecting the visualization in its final form and improving the gameplay. The main question now is: “Where exactly should we focus our efforts?” To answer, we collect the views of various people, including members of the Community Council, each with their own unique worldview and life experience. We also seek the opinion of our quality assurance team and internal testers. Through the various feedbacks, we learn where we need to spend more time and effort to improve the gaming experience.

Additionally, we can now assess the overall pace of the game and how the player’s relationships and progress develop, as well as how cohesive the narrative is, i.e. how the whole story is perceived as a whole. We can see if we are good at communicating the story through the characters, the dialogue, the animations and the adventure itself of the player. Now that we have a chance to play the full game, we can double-check and refine the details that are most important to fans.

The alpha test was the culmination of the efforts of the entire team and we decided to celebrate this event together. We organized an event where employees attended both in person and remotely and our team showed their work to everyone at BioWare. We also found time to take a break from work and have fun in a virtual quest room where we had to work together to help each other find a way through the camera. We had fun. No matter where our developers are, these moments are very important.

FROM BEGINNING TO END

Now that we can finally get a feel for the whole game, I can confidently say that what I love most about the game are the characters. Comrades, allies and villains are organically intertwined in the game – we have always said that the games of the series Dragon Age they are mainly stories of people, and in the new part it looks like never before. The characters help to better understand the world and what is happening around it. I look forward to the moment when we can talk about it in more detail.

We are also thrilled to be able to show our fans parts of Thedas that we have previously mentioned but have not yet explored, such as the city of Minrathous, the capital of the Tevinter Empire. We have covered Minrathous in previous games and now you can finally visit him! This city was built and exists through magic, and this largely determines its appearance. You will immediately notice how impressive it is compared to other cities that were in the previous parts. Dragon Age.

As I said, completing the alpha test is extremely important to us, but we still have a lot of work to do. We want to continue to communicate as transparently as possible with you, our gaming community, and keep you updated on what’s happening. I hope you enjoyed our development news Dreadwolf this year we will be happy to share them in the future!

IN SHORT

Of course, BioWare ™ doesn’t just work on Dreadwolf! One of our teams is working hard to develop the concept of a new single player game in the series Mass effect™. We can’t wait to celebrate November 7, N7 Day, with our community. The SWTOR team is also continuing to work on game updates, so keep an eye on SWTOR.com and their social media for more details on the next update.

It’s just a great time for BioWare! We will be able to show you a lot of interesting things in the future. Thanks for joining us. We couldn’t have done it without you.

Take care of you!

Gary McKay

CEO

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