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The Future of 3D Display Technology: Will it Ever be Popular among Average Consumers?

I once saw a Philips technology in the Amsterdam RAI that was intended for multiple viewers. A kind of screen full of lenses that emits different pixels at all kinds of angles, so from this angle you get a different set of pixels than from another angle. The disadvantage is that this is not stepless, comparable to lenticular printing (you know, those pictures that look different from the left than from the right) and you can still be in the “wrong” place if you are just between 2 of those corners , you have a kind of tear in the image. Those tears see beyond “tears” when you move around the TV yourself.
Clearly a technology in its infancy, but that was about 15~20 years ago.

A 3D technique that only works for 1 person if he or she is sitting right in front of it… well, then I think it’s better to go to VR, okay, you have such a thing on your head.

I wonder whether these types of techniques will ever be popular enough among the average consumer. It is ideal for gaming, making it suitable for 3D displays is relatively easy to achieve, but as we have seen with stereoscopic 3D, the range of media is super important, otherwise it will never get off the ground. Apart from Avatar and some Pixar animation films, it is (imo) not worth it, and that will certainly be a bottleneck for a technology like this.

2023-10-06 08:38:49
#Dimenco #Leia #takes #Philips #display #patents

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