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The Early Days of Blender: Exploring its Enormous Potential and Flexibility

If you had enough time to tinker you could get a lot out of it even in the early days of Blender 1

It has always had enormous potential due to its flexible configuration and the large amount of possibilities through a relatively limited set of tools. Actually, everything that was possible with the commercial packages was possible, but because you only had the basic tools, it was sometimes more work.

* Piece fruit remembers well that, when there was no money for 3D Studio (for MS DOS) or the newer 3D Studio Max, one day somewhere on the internet he suddenly came across a free download of this “Blender”.

Ton Roosendaal and all people in key positions who joined later, such as Brecht van Lommel, have supplied gold.

Blender is therefore imho not “only” a success because of being open source, which you would think when you read the text in the above article. It was also one of the jewels on the worldwide web of the 1990s and that early popularity ultimately contributed to the sequel after NeoGeo.

[Reactie gewijzigd door Stukfruit op 27 juni 2023 23:34]

2023-06-27 19:55:30
#Blender

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