The IGN channel has released another video with the developers of the remake Dead space. Much attention has been paid to the evolution of the survival horror genre and ever-increasing immersiveness, which will become much more in the new version of the game.
The developers are happy to send Isaac to the center of events and let him personally touch and feel the weight of every important moment of the plot. According to them, many scenes were originally meant to be done this way, but due to technical limitations, they had to throw these ideas in the trash right away. Now technology has made great strides and there is no longer any reason to hold back.
Previously, the developers gave an example of reworking the first transformation scene, where the new approach is very clearly visible.
There has also been a lot of talk about the sources of inspiration that influenced both the original game and the remake. Resident Evil 4 has become a prototype game, but a lot was inspired by horror films. “Alien”, “The Thing” and “Across the Horizon” made especially important contributions to the development of Dead Space.
They also talked about other important elements that will help create a terrifying atmosphere and are available thanks to modern technology. First, it’s a nice realistic fog. Which always gives bonus points to the horror. Monsters can really get lost or emerge from the whiteout, making for very creepy scenes. We also paid attention to the balance between light and dark, which now works much better.
remake Dead space Out January 27 for PC, PS5 and Xbox Series X|S. The game is already gone for goldand previously the developers shared others interesting details on the development process.