Home » today » Technology » The Challenges of Gaming Graphics Cards: Pre-Orders, High Prices, and Low-Quality Games

The Challenges of Gaming Graphics Cards: Pre-Orders, High Prices, and Low-Quality Games

“Demand for gaming graphics cards is at freezing point…”

-> today’s offer of pre-orders, incompleteness, such high prices and low-quality games can be responsible for this!

“customers expect continued price declines”

-> for the RTX 4060, definitely yes, in fact it is a low-end 4050, AMD offers the RX 7600 again

“at the same time, sales of AI accelerators are unprecedented and growing”

->stupid AI, today people are already dumbed down by the phone and you don’t allow a normal person on the line!

“and Nvidia instead offers customers a 3-5x more expensive Hopper”

-> if people will pay for it and if it’s more efficient than Ampere, then why not…

“whereas other products were put on hold”

->she didn’t build, she just doesn’t find the parts interesting at the moment!

Summary:

Who wanted an advisory graphic, bought it either before corona, during the time of stupid cryptomining, or now, simply and clearly, a person shelled out a lot of money for it and now shit (and trash) on it, it’s not just a problem with the fact that we have scraps here connector, that the prices are set like pigs and the competition offers incompleteness, the big problem is that they make up 50% of the share in this (market) they really have games that are terribly low-quality in terms of their content, graphics and strong incompleteness, as sorry but if 4K, RT, HDR, 4:4:4 and 100Hz+ were not (actively) addressed today, what would RTX 3080 owners and you need those graphics for (apart from a few professionals)? Why is 8GiB VRAM small these days…? Well, this claim is pretty debilitating! On the contrary, it is an enormous amount of graphics memory (!!!), I remember well Crysis, which was released in 2007, and the 768MB (0.768GiB) Geforce 8800 GTX drove it smoothly, that game had such amazing graphics that today’s srags that I’m usurping 10GiB of VRAM and more reaches the maximum of it up to the heels.

Today, 8GiB VRAM and billions of transistors in the GPU are not enough for “us”, only today’s moronic game studios are to blame for that, that they cannot write high-quality code (game), that it (subsequently) consumes tens of GB of space on the SSD, that it comes out badly unfinished and then we are surprised that our graphics drivers are more than 0.8GB.exe size, so it is not that 8GiB is advanced today, it is those who really do not know how to make, finish, or complete the games at all that are on the cusp, it has already reached such a state of madness that they don’t even dare to call the game by the name that was already there (CoD MW II) or they are reclaiming what was already there (RE1-4).

The first PS-ko had a couple of MB of RAM and VRAM memory, dozens of game studios released games on it, the DEMO disc was already a high-quality and long DEMA, the subsequent finished games were basically different from the DEMO versions and were long and decent difficult, what you are releasing today is absolute shit, without forgiving the cockiness, that’s why I sold my PS5 here, because there was simply nothing to play on it and I’m not even interested in it today, that you are already selling it in the sale for €475 (and then we’re surprised that people give us shit on separate gaming GPUs), but I don’t want to play stupid things on PS5 and PS4 patched versions on top of that, only native PS5 titles, but not, so here’s 16GiB (shared V-RAM between Zen II CPU and RDNA II GPU) stripped.

When the unrivaled Half-Life 2 was released, I played it on an ATI Radeon 9550 GE with 128MB VRAM, I had a lot of fun. + HDR/60 FPS) would require a Radeon RX 580 or Geforce GTX 1650, you would only see the drop in sales of new cards, a quality game definitely does not need things like RT, DLSS, FSR!

2023-08-04 05:58:00
#discussion #Nvidia #stopped #production #GeForce #RTX

Leave a Comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.