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Tanking in SL is it really what blizzard wants? – General

Very good to everyone, I would like to talk about a topic that I am not liking much about the mythical + of SL, to see what people think.

Maineo dh tank, the content that I like the most about world of warcraft are the mythical pluses and the role that I like the most is tank. Currently to tank a mythical 13 or more the only viable mechanic is kite, you literally cannot tank the pulls. With the dh tank I don’t have the slightest problem to kite in fact it is the best to do this (in my opinion), but … (here comes the issue) it is a mechanic that I do not like, it does not amuse me and it is not a cry for “difficulty”, because it is not difficult to jump and walk away when I run out of the goal or the vile devastation, it is that afterwards I only shoot needles from afar and it is boring (in my opinion). Is this what blizzard wants us to do in the legendary plus tanks? Is this what blizzard means by difficulty? Does blizzard think kite is fun for a tank?
In my opinion they are making a lot of mistakes, I like to tank, not go to Beijing during the pulls, they could increase the difficulty with skills with very little reaction time to dodge them or with some “difficult” mechanics or what do I know, in a thousand ways , but making it untankable isn’t difficult, it’s BORING.

I don’t know what other people think, but if you think like me … I hope blizzard realizes it, because otherwise … to get bored in a better game I don’t play it.

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