Home » Technology » Take-Two sues the authors of modifications to old parts of GTA

Take-Two sues the authors of modifications to old parts of GTA

Creators of ambitious modifications GTA: Underground for the PC version of Grand Theft Auto: San Andreas voluntarily give up and after six years of development, they finish work. They cite the growing hostility of Take-Two to the modder community as a reason.

The decision for the authors of GTA: Underground comes at a time when news has appeared on the Internet that Take-Two is suing the team behind the GTA 3 and Vice City reverse engineering project. The lawsuit is intended against 14 programmers from around the world who have worked at re3 projectu. This project was to bring GTA 3 and Vice City to platforms such as Switch, Wii U and Vita, as well as fix bugs and optimize the camera.

In essence, re3 does not do the project nothing illegal, its authors do not use leaked source code, but rather restore originals from Rockstar using modern programming languages. Likewise, they do not use assets created by Rockstar such as music and graphics, plus those interested need to own a copy of the game in order to create a possible virtual port. A similar process has been going on for more than two years as part of a fan project that ported Super Mario 64 to a PC and other projects. Nintendo has not yet intervened.

Nevertheless, Take-Two is taking legal action, claiming that the modders are aware of the ban on copying, modifying or distributing the GTA source code or audiovisual elements of the games. The Take-Two fan project is supposed to cause irreparable damage, which is quite controversial when we take the age of individual games. Unless it was a long speculated trilogy of GTA remasters 😉

The group behind the re3 project does not want to leave it alone and intends to defend itself.

Back to GTA: Underground, here is the authors’ statement: “We would like to thank the community for the tremendous support it has given us in recent years and our talented team of modders for the incredible work, commitment and great moments we have had together.”

GTA: Underground began in 2014 as a project of a teenager nicknamed dkluin. It was his dream to unite the worlds of GTA 3D parts into one vast world. In addition to San Andreas, it was supposed to be GTA: Vice City, GTA 3, and even Bully, Manhunt, and Manhunt 2. He wanted to add more weapons, vehicles, and other content. He also planned full-fledged multiplayer from last year.

But earlier this year, GTA: Underground disappeared from ModDB. Dkluin then explained to GTAForums that the move was due to a DMCA announcement made by Take-Two Interactive. The team was looking for another solution, but after a few months they decided to bury the project voluntarily.

Still, it doesn’t have to mean the end of the team. Many members and modders outside the team were interested in developing their own game. Dkluin promises to let you know as soon as he can confirm this intention.

Fans believe that Take-Two’s aggressive approach to modders is linked to a plan to release remasters of GTA 3, GTA: San Andreas and GTA: Vice City. Their development was confirmed by the sources of the Kotaku server and later by other insiders. In recent days, we have written about the possible postponement of the remastered trilogy from October / November this year to 2022.


– .

Leave a Comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.