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Take-Two has several mods for GTA games taken offline – Gaming – News

Take-Two, the parent company of GTA creator Rockstar Games, has taken several mods for GTA III, Vice City, San Andreas, and GTA V offline. One of the mods, GTA: Liberty City, had been in development for 16 years.

According to an overview post on GTAForums.com affected mods are GTA3 Portland, Vice City Overhaul, GTA: Underground, GTA: Liberty City, GTA State of Liberty, GTAV on San Andreas, Vice Cry, Liberty City Stories: PC Edition, Vice City Stories: PC Edition’ and many more more’. The mods were hosted on ModDB.com; the pages for the mods still exist, but contain no content except for a description.

The mods in question offer things like an import of multiple GTA maps to San Andreas, but other mods, such as Vice Cry, would only self-developed assets use, thereby not infringing copyright. Nevertheless, that mod has been taken offline.

The author of the review post claims that Rockstar has a web page where it outlines what it does and doesn’t do allows modding, has recently been modified and is deliberately kept out of Archive.org. PC Gamer sets that the page has been supplemented with a ban on importing content from other games into Rockstar games and adding new games, stories, missions and maps. With that, the lion’s share of what mods offer is no longer allowed.

Take-Two has not made any statements about why it wanted the mods offline now. Users speculate that Take-Two wants to release remasters of the older GTA games itself, or that it doesn’t want these mods to alleged announcement of GTA 6 take the wind out of your sails.

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