Developer says creating games is too difficult due to current diversity of PCs and different consoles

Developer says creating games is too difficult due to current diversity of PCs and different consoles

While the gaming community hopes to be able to enjoy new titles on a wide variety of platforms, according to one developer, this creates a lot of work to achieve. Through a publication, he has offered an inside view of the complexity behind this process. Martin Griffiths, No Man’s Sky engine programmer at Hello Games, … Read more