Home » Technology » Survival horror developer “The Callisto Protocol” suddenly appeals that it can be played at 60 fps. What is the background of the sudden declaration – AUTOMATON

Survival horror developer “The Callisto Protocol” suddenly appeals that it can be played at 60 fps. What is the background of the sudden declaration – AUTOMATON

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The official Twitter account of the survival horror game “The Callisto Protocol” from the developer affiliated with KRAFTON Striking Distance Studios announced the release date of this work on October 19, and the work features a performance mode that operates at 60 fps. Sara

The Callisto Protocol is a survival horror game set on Jupiter’s moon Callisto in 300 years. In the Black Iron Prison, a facility dedicated to violent criminals in Callisto, the prisoners have transformed into creatures and are in chaos. The main character, Jacob Lee, tries to escape from this place by unraveling the dark and disturbing mysteries that lurk beneath Callisto.

In this work, players will face brutal creatures using a combination of hand-to-hand combat and shooting. It is said that grotesque and creative strategies such as severing the enemy’s limbs and depriving him of his freedom will be important. The development of this work is led by Mr. Glen Schofield, who worked on the “Dead Space” series, etc., and this work is attracting a lot of attention as a spiritual successor to the same series.

And according to this announcement, this opera will feature a performance mode. Performance mode is a drawing mode that gives priority to the height of the frame rate. Since the PC game allows users to configure themselves flexibly, it will likely be installed on the console version. In recent years, performance mode has been introduced more and more in console games and it is common to switch to a mode that prioritizes image quality / resolution. The game will run at 60 fps in performance mode.

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The fact that “The Callisto Protocol” can be played at 60fps is good news for fans who have high hopes for this work. However, the way this announcement is made is a bit abrupt. More precisely, it can be taken as something that was to be announced at this time. This is because recently, information about works that cannot be played at 60fps was revealed one after another, causing the disappointment of fans. Specifically, the console versions of Gotham Knights and A Plague Tale: Requiem.

The console version of Gotham Knights will be released for PS5 / Xbox Series X | S. According to executive producer Fleur Marty, the console version of this work will not have a performance mode and will run at 30fps. The reason is that when you provide a highly flexible cooperative gaming experience like this in an open world, it’s not just a mechanism that lowers the resolution and raises the frame rate (Eurogamer)。

On the other hand, “A Plague Tale: Requiem”, which has already been released, reveals the details of his performance according to the analysis of YouTuber ElAnalistaDeBits (video below). The PS5 / Xbox Series X | S version of the game will run at 30fps (1440p resolution) and will go up to 40fps when connected to a TV with a 120Hz refresh rate. This game does not have a performance mode.

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Both “Gotham Knights” and “A Plague Tale: Requiem” are expected to operate with higher performance by postponing the release to the PS4 / Xbox One generation and focusing on the PS5 / Xbox Series X | S rice fields. As a result, many fans were disappointed with these results and were widely reported in the media.

These three works have different playing styles, so it’s not that simple to say that the Callisto protocol is better because it runs at 60 fps. However, this time’s announcement is a horseback ride on a topic that has suddenly become a hot topic. Perhaps the developer of the same work, Striking Distance Studios, was also pointing to this and, as a result, it seems to attract attention. .

The Callisto Protocol will be released on December 2nd for PC (Steam / Epic Games Store) / PS4 / PS5 / Xbox One / Xbox Series X | S.


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