Home » Technology » Stellar Blade Director Discusses Controversial Character Design Emphasis on Female Protagonist’s Physiognomy

Stellar Blade Director Discusses Controversial Character Design Emphasis on Female Protagonist’s Physiognomy

While the topic of modeling and design of the character (usually female) is usually more of a talking point for forums and other spaces outside of current industry news, sometimes it is the teams and studios themselves that create some of the character’s physiognomy want to emphasize, either because it’s relevant to the story… or so the player doesn’t lose interest.

In a rather serious manner, the director of the upcoming PlayStation 5 exclusive title Stellar Blade, Hyung-Tae Kim, spoke to Gamesradar+ about the character design of protagonist Eve. That design, based on the body scan of Korean model Shin Jae-eun, had a special focus on detailing the back of the avatar. And you can guess where I’m going. And Kim claims it’s completely intentional.

“When it comes to the design, we pay special attention to the back of the character because the player always looks back when he plays,” he said. “That’s what they see most, so we thought this was really important.”

We’ll soon get a better look at Eve’s design when Stellar Blade releases on PS5 on April 26, 2024.

2024-02-09 17:34:00
#Stellar #Blade #place #special #emphasis #design #protagonists

Leave a Comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.

×
Avatar
World Today News
World Today News Chatbot
Hello, would you like to find out more details about Stellar Blade Director Discusses Controversial Character Design Emphasis on Female Protagonist's Physiognomy ?
 

By using this chatbot, you consent to the collection and use of your data as outlined in our Privacy Policy. Your data will only be used to assist with your inquiry.