More and more fragments are currently appearing about Star Wars Outlaws, which are intended to outline the individual factors of this work to the world. If any of you were worried that this would be an RPG in which you would get lost due to its scale, then today’s news will probably put your mind at ease. It should definitely not be a work that will take you hundreds of hours to complete. On the contrary. In its essence, the game universe should be accessible within the length in such a way that the largest number of players can complete the plot. Simply put, it should not be “too big”.
In this case, Ubisoft wants to go for a similar strategy as in the case of Assassin’s Creed Mirage, where instead of a gigantic world offering fun for a hundred hours, you get an intense experience. For some players, this information spoken in an interview for IGN will certainly be a mitigating factor, but it is clear that a certain group would certainly give more. You’ll find out if this is the right path next year on PC, PS5 and Xbox Series X/S, where Star Wars Outlaws is also headed.
Ubisoft is known for long games, with Assassin’s Creed Valhalla taking up to 143 hours, and though a Star Wars Outlaws planet will comprise of “two to three zones,” the developers say it will be “a very focused action-adventure RPG.” pic.twitter.com/yNA2mNsEte
— IGN (@IGN) July 26, 2023
2023-07-28 15:00:54
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