We recently had a chat with Paul Hollywood, head of development for Stampede: Racing Royale, who hails from Sumo Leamington. Simply explained, Hollywood describes the game as “Fall Guys meets Mario Kart”.
The game works like this: You start with 60 players in the first round, and when the round is over, the pool of players is reduced to 40, so that a third of the participants remain. In the second round we jump from 40 players down to 20 in the third and final round.
“It seems like an obvious and simple idea”, says Hollywood, referring to when the studio showed off early versions of the game and people wondered why it hadn’t been done sooner. “But sometimes you miss such simple ideas because they are simple.”
Hollywood also emphasized that while Sumo Leamington is stepping into gaming as a service, the team is not looking to give players extra benefits by spending money. “It’s really exciting, we’re free to play, and it’s really important”, where. “We don’t want players to feel like they’re at a disadvantage because they haven’t spent enough money. So all of the monetization in Stampede Racing Royale is cosmetic. It’s about showing off, it’s about expressing your personality in the Stampede multiverse .”
There are many exciting ideas in Stampede: Racing Royale, which are the result of the team’s years of experience in racing games and free-to-play titles. “We are leveraging all our experience and knowledge to create this brand new online karting experience with so many players”, says Hollywood.
The game will be tested this summer at Stampede: Racing Royale, and the PC version of the game will arrive first, before launching on multiple platforms next year. Watch the full interview below:
2023-07-12 12:13:27
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