Home » Technology » Square Enix CEO wants to compensate gamers via blockchain for creating in-game content – Gaming – News

Square Enix CEO wants to compensate gamers via blockchain for creating in-game content – Gaming – News


but it seems to me that that is rather the exception.

If so, in many of those areas where this money is earning little, if they can earn more and are cheaper than Western developers, then it would no longer be an exception. But it is not such an exception. When is the last time you bought something in China outside of AliExpress? That is already more inhabitants than the ‘west’ combined… India/Pakistan, Africa, South America? There are generally all kinds of people/companies among them who get rich from it. You make mod development (for a fee) a lot more accessible.

SE could of course adjust license terms to allow it, but I expect SE will also want to earn money from it. You could do that using . a mod store, but you see how successful Bethesda was with that, we can’t all be Steam… And royalty agreements are a pia! Certainly those who check whether they have been (correctly) fulfilled.

Blockchain sounds decentralized in this context, because they want the rest of the game industry to use it too.

What exactly do you mean by that?

Depends a lot on implementation:
I see that earlier if someone makes mod X, Y has work in it, modder Z gets paid for it in a hypothetical coin.
OF
Developers expect to have to invest Y amount of time in a mod X, they want Z amount for that, they publish the project via crowdfunding. Backers buy a hypothetical coin and give a certain amount of money to the project…
OF
Modder makes mod X, asks amount Z for it, amount Z can also just be 0.
OF
All of the above (of zelfs iets anders).

The difference with an NFT is that we are talking about a piece of functionality in a game instead of. current implementations of NFT for pictures.

What you are selling is effectively the time you put into making that mod OR the value of your time and idea for the mod you made.

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