Splatoon 3 Update 9.3.0 Launches March 13, 2025: Weapon Tweaks and Splatfest Refinements
Table of Contents
- Splatoon 3 Update 9.3.0 Launches March 13, 2025: Weapon Tweaks and Splatfest Refinements
- Splatoon 3 Update Version 9.3.0 Arrives This Week with Full Patch Notes
- Splatoon 3 Update Version 9.3.0 Arrives, Bringing Weapon Adjustments and Splatfest Changes
- Maximize Ad Revenue with Advanced Bidding Strategies for Online Gaming Content
Nintendo is gearing up to release a meaningful update for Splatoon 3
, wiht Version 9.3.0 scheduled to launch on March 13, 2025. This update promises a range of enhancements, including adjustments to an array of weapons, refinements to the Splatfest experience, and a series of bug fixes designed to improve overall gameplay. The aim is to provide a more balanced and enjoyable experience for all players.
The thorough patch notes, which detail all the specific changes and fixes included in Version 9.3.0, will be available on Nintendo’s official support page. Players are encouraged to review these notes to fully understand the scope of the update and how it may affect their gameplay strategies.
Multiplayer Adjustments in Version 9.3.0
Version 9.3.0 places a strong emphasis on refining the multiplayer experience within Splatoon 3
. The update introduces targeted adjustments to both main and special weapons, along with modifications to stage layouts and Splatfest mechanics. These changes are strategically implemented to foster a more balanced and engaging competitive habitat for players of all skill levels.
Weapon Specification Changes
A considerable portion of the Version 9.3.0 update is dedicated to fine-tuning the specifications of various weapons. These adjustments are designed to optimize weapon performance, address any existing imbalances, and further accentuate the unique characteristics of each weapon in the game.
Main Weapon Adjustments
Several main weapons have undergone notable adjustments in Version 9.3.0. These changes encompass a variety of factors,including increasing shot speed,extending flight distance,and modifying movement speed and shot scatter patterns.
- Sploosh-o-matic and Neo Sploosh-o-matic: The speed of shots fired from these weapons has been increased by approximately 3%, and the flight distance of the shots has also been extended.
- Splattershot Jr.and Custom Splattershot Jr.: Similar to the Sploosh-o-matic, the speed of shots for these weapons has been increased by approximately 3%, and the flight distance has been extended.
- Aerospray MG and Aerospray RG: These weapons also benefit from a 3% increase in shot speed and an extension of their shot flight distance.
- N-ZAP ’85,N-ZAP ’89: When moving while shooting,the player’s movement speed has been increased by approximately 8%.
- splattershot Nova: The amount of shot scatter has been reduced by approximately 17%.
- Big swig Roller: The amount of ink recovered when inking with this weapon has been increased by approximately 25%.
- Painbrush: The amount of ink recovered when inking with this weapon has been increased by approximately 17%.
- Mini Splatling: The amount of time it takes to reach maximum firing speed has been reduced by approximately 15%.
- Heavy Splatling: The amount of time it takes to reach maximum firing speed has been reduced by approximately 15%.
- Dapple Dualies and Dapple Dualies Nouveau: The amount of time it takes to reach maximum firing speed has been reduced by approximately 15%.
- Splat Dualies: The amount of time it takes to reach maximum firing speed has been reduced by approximately 15%.
- Recycled Brella: The amount of time it takes to reach maximum firing speed has been reduced by approximately 15%.
- Snipewriter 5H: The amount of time it takes to reach maximum firing speed has been reduced by approximately 15%.
- Mint Decavitator: The amount of time it takes to reach maximum firing speed has been reduced by approximately 15%.
Special Weapon adjustments
In addition to the main weapon adjustments, Version 9.3.0 also includes tweaks to special weapons. These adjustments are aimed at refining the effectiveness and balance of these powerful abilities.
- Triple Inkstrike: The amount of time it takes for the ink pillars to appear after throwing the device has been reduced by approximately 0.3 seconds.
Special Weapon Point Adjustments
The number of points required to use certain special weapons has been adjusted in Version 9.3.0. These changes are intended to balance the frequency with which these specials can be deployed during matches.
- Tacticooler: The number of points required to use this special weapon has been increased from 180 to 190.
Stage Modification
Version 9.3.0 includes modifications to specific stages within Splatoon 3
. These changes may involve adjustments to stage layouts, cover placements, or other elements that affect gameplay flow and balance.
- Barnacle & Barnacle: Adjustments have been made to the stage layout in specific areas.
Splatfest Changes
Splatfests, the recurring in-game events that pit players against each other based on their chosen allegiance, are also receiving attention in Version 9.3.0. The update includes changes designed to enhance the overall Splatfest experience, perhaps affecting matchmaking, scoring, or other aspects of these popular events.
Conclusion
The upcoming release of Splatoon 3
version 9.3.0 on March 13, 2025, marks a significant step in the ongoing effort to refine and improve the game. With a focus on weapon balance, Splatfest enhancements, and bug fixes, this update promises to deliver a more polished and engaging experience for players. the comprehensive patch notes available on Nintendo’s support page will provide a detailed overview of all the changes, ensuring that players are well-informed and prepared for the update.
Splatoon 3 Update Version 9.3.0 Arrives This Week with Full Patch Notes
Inklings, prepare for a tidal wave of changes! splatoon 3 is set to receive Version 9.3.0 this week, a comprehensive update packed with adjustments, fixes, and enhancements aimed at refining the overall gaming experience. This update touches on everything from weapon balance to stage layouts, promising a more polished and engaging experience for all players.
Weapon Adjustments
Version 9.3.0 brings a host of adjustments to main weapons, aiming to fine-tune their performance and balance within the game. Several weapons have received specific tweaks to enhance their effectiveness in combat.
- N-ZAP ’85 and N-ZAP ’89: Movement speed while firing is now approximately 5% faster, and the scatter of shots while on the ground has been reduced by approximately 5%. This should allow for more accurate and mobile gameplay with these classic weapons.
- Splattershot Nova and Annaki Splattershot Nova: The scatter of shots while jumping has been reduced by approximately 33%. This significant reduction should improve the accuracy of these weapons when firing from mid-air.
- Big Swig Roller and Big Swig Roller Express: Vertical swings’ collision detection with players has been slightly expanded to make it easier to hit opponents. This adjustment aims to make the Big Swig Roller more reliable in close-quarters combat.
- Painbrush and Painbrush Nouveau: The interval between continuous swings has been shortened by approximately 1/30th of a second. This subtle change could lead to a noticeable increase in the painbrush’s overall damage output.
- Mini Splatling and Zink Mini Splatling: The time required to charge fully has been reduced by approximately 1/20th of a second. The time until the first level of charge ends is also reduced by approximately 1/30th of a second. These changes should make the Mini Splatling more responsive and versatile.
- Heavy Splatling, Heavy Splatling Deco, and Order Splatling Replica: firing duration has been increased by approximately 11%, and the time required to charge fully has been reduced by approximately 1/20th of a second. The time until the first level of charge ends is also reduced by approximately 1/30th of a second. These buffs aim to make the Heavy Splatling a more formidable weapon on the battlefield.
- Dapple Dualies and Dapple Dualies Nouveau: The speed of shots has been increased by approximately 3%, and the flight distance has been extended. These changes should improve the Dapple Dualies’ range and effectiveness at mid-range.
- Splat Dualies, Enperry Splat Dualies, and Order Dualie Replicas: The collision detection with players of shots fired from a normal posture has been slightly expanded to make it easier to hit opponents. This adjustment aims to make the Splat Dualies more consistent in hitting their targets.
- Recycled Brella 24 Mk I and Recycled Brella 24 mk II: The width of spray droplets created by shots has been slightly expanded, and the amount of ink consumed when firing a shot has been reduced by approximately 14%.These changes should improve the Brella’s ink efficiency and coverage.
- Snipewriter 5H and Snipewriter 5B: The width of spray droplets created by shots has been slightly decreased. This adjustment may require players to be more precise with their shots.
- Mint Decavitator and Charcoal Decavitator: The time required for movement to begin when lunging forward with a charge swipe has been lengthened by approximately 1/30th of a second, and the width of spray droplets created by the ink wave of horizontal slashes has been reduced by approximately 12%. These nerfs aim to balance the Decavitator’s power.
Special Weapon Adjustments
Along with main weapons, several special weapons have also been adjusted to improve balance and effectiveness.
- Ultra Stamp: The damage dealt by the explosion at the point of impact when the stamp is thrown has been increased. Damage dealt to opponents near the center of the explosion has increased from 60.0 to 220.0, and damage dealt to opponents further from the center of the explosion has increased from 30.0 to 60.0. This significant damage buff should make the Ultra Stamp a more potent offensive tool.
- Triple Splashdown: The radius inked by the explosion has been increased by approximately 11%. This increase in ink coverage should make the Triple Splashdown more effective at claiming territory.
- Trizooka: For the explosion at the point of impact,the damage dealt to opponents further from the center of the explosion has been reduced to 35.0. the duration has been shortened by approximately 1/2 a second when not equipping the Special Power Up gear ability. These changes aim to balance the Trizooka’s power and make it easier to counter.
Special Weapon Point Adjustments
The points required for some special weapons have been adjusted to better balance their availability during matches.
Weapon | Before | After |
---|---|---|
Octobrush Orderbrush Replica |
200 | 190 |
Enperry Splat Dualies | 200 | 190 |
Douser Dualies FF | 200 | 190 |
Recycled Brella 24 Mk II | 200 | 190 |
S-BLAST ’91 | 190 | 200 |
Snipewriter 5H | 210 | 220 |
Stage Modification
In Bluefin Depot,the lamp that was on the bridge in the center of the stage has been moved to the top of the elevator. This change could impact visibility and strategic positioning in the area.
Splatfest Changes
The update also brings changes to the terrain for Tricolor Turf War in some stages, aiming to improve the balance and fairness of these events.
Stage | Change Details |
---|---|
Eeltail Alley | changed some terrain near the attacking teams’ spawn points to terrain that cannot be inked. It is now easier to progress forward because, along with slightly expanding the selectable area in Squid Spawn when the defending team starts, shielding objects have been added near the spawn point. |
Hammerhead Bridge | Added shielding objects to make it easier for the attackers to progress forward. Expanded the area inked by the Sprinkler of Doom. |
MakoMart | Expanded the area inked by the first Sprinkler of Doom. |
Crableg capital | Changed some terrain near the attacking teams’ spawn points to terrain that cannot be inked. |
Bluefin Depot | Expanded the terrain near the attacking teams’ spawn point. Changed some terrain near the defending team’s spawn point to terrain that cannot be inked. Made it easier to invade the center by expanding the grate platform near the height difference connecting the area near the attacking teams’ spawn points to the center, and also adding an inkrail. Changed the positions of some obstacles to make it easier to go for the Ultra Signal. |
Developer Insights
The developers have shared some insights into the reasoning behind these changes:
This update focuses on making changes to multiplayer balance.
Upon analyzing the battle data as releasing the last update and considering weapons’ relationships to the weapons for which we improved performance last time, we have slightly extended the flight distance of shots for some weapons with shorter shot flight distances than those we improved last time, and made changes to strengthen the traits of or compensate for the weaknesses of some weapons with shot flight distances similar to those we previously improved.
Regarding the Snipewriter 5H, Snipewriter 5B, Mint Decavitator, and Charcoal decavitator, we made changes to slightly reduce the ability to maintain ink from a distance to give opponents wielding weapons with shorter shot flight distances more time to counter.
For the Trizooka, we have maintained its trait as a special weapon capable of turning the tables if used well, while simultaneously making it easier to counter by shortening the time that players on the opposing
Splatoon 3 Update Version 9.3.0 Arrives, Bringing Weapon Adjustments and Splatfest Changes
Nintendo has rolled out Version 9.3.0 for Splatoon 3 on March 13, 2025, delivering a host of changes aimed at refining gameplay and enhancing the overall player experience. This update brings significant weapon adjustments, modifications to Splatfest stages, a comprehensive list of bug fixes, and other minor tweaks. Players can expect a more balanced and polished experience as they dive back into the ink-slinging action.
The update focuses heavily on weapon balancing, with adjustments impacting a wide array of both main and special weapons. Splatfest enthusiasts will also find changes to Tricolor Turf War stages, designed to promote fairer and more competitive matches. Let’s delve into the specifics of what Version 9.3.0 has to offer.
Weapon Adjustments: Fine-Tuning the Arsenal
Version 9.3.0 brings substantial modifications to various weapons, impacting both main and special weapon performance. These adjustments aim to create a more balanced and competitive environment for all players.The changes encompass a range of parameters, including shot speed, flight distance, movement speed, shot scatter, swing intervals, charge times, and collision detection.
The following weapons have received specific adjustments:
- Sploosh-o-matic
- Splattershot Jr.
- Aerospray
- N-ZAP
- Splattershot Nova
- Big Swig Roller
- Painbrush
- Mini Splatling
- Heavy Splatling
- Dapple Dualies
- Splat Dualies
- Recycled Brella
- Snipewriter
- Mint Decavitator
In addition to main weapon tweaks, adjustments have also been made to special weapons, including the Ultra Stamp, Triple Splashdown, and Trizooka.Furthermore, the points required to obtain some special weapons have been altered, influencing the strategic use of these powerful tools during matches.
Splatfest Changes: Balancing Tricolor Turf War
Splatfest, a popular recurring event in Splatoon 3, receives attention in Version 9.3.0 with modifications to Tricolor Turf War terrain. These changes specifically target several stages, with Eeltail Alley explicitly mentioned, to improve balance and fairness.The goal is to create a more level playing field for all participating teams, ensuring that victory is determined by skill and strategy rather than inherent map advantages.
Bug Fixes: Enhancing the Player Experience
While specific details are not provided, the update includes a “complete list of bug fixes” aimed at improving the overall player experience. These fixes likely address various known issues and glitches that may have been affecting gameplay, contributing to a smoother and more enjoyable experience for all players.
Other Changes: Minor Tweaks and Adjustments
Beyond the major changes, Version 9.3.0 also includes minor tweaks, such as a repositioned lamp in the Bluefin Depot stage. While seemingly insignificant, these small adjustments contribute to the overall refinement of the game and demonstrate Nintendo’s attention to detail.
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The ad bidding landscape is dominated by several key players, each offering unique features and capabilities. These include rubicon, Sovrn, Pubmatic, OpenX, IX, Teads, MediaNet, Sharethrough, AMX, Onetag, Criteo, Yieldmo, Kueezrtb, Appnexus, Shemedia, and Minutemedia. A comprehensive understanding of how to effectively leverage these platforms is crucial for any publisher seeking to significantly boost their ad revenue.
Understanding ad Unit Configurations
Ad unit configurations play a pivotal role in determining the effectiveness of bidding strategies. The “NL_MOB” ad unit, identified by the code “/43340684/NL_MOB,” exemplifies this. It is configured with specific media types and sizes to attract relevant bids. This unit utilizes banner ads with dimensions of 300×250 and incorporates a range of bidders, including Rubicon, Sovrn, and Pubmatic, each with parameters tailored to this specific placement.
Similarly, the “NL_MPU_X” ad unit, coded as “/43340684/NL_MPU_X,” also focuses on banner ads with 300×250 dimensions. It shares many of the same bidders as “NL_MOB,” such as Rubicon, Sovrn, and Pubmatic, but may have slightly different configurations to optimize performance for its particular placement within the gaming content.
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Key Bidding Platforms and Their Parameters
Each bidding platform requires specific parameters to ensure accurate and effective bidding. For example:
- Rubicon: Requires an account ID, site ID, and zone ID, along with the sizes of the ad units. For example, the “NL_MOB” unit uses account ID “16622,” site ID “361804,” and zone ID “1954914.”
- Sovrn: Utilizes a tag ID to identify the specific ad placement.
- Pubmatic: Requires a publisher ID and ad slot to target the appropriate inventory.
- OpenX: Uses a unit ID and delivery domain to ensure ads are served correctly.
- IX: Needs a site ID and size to match the ad unit.
- Teads: Requires a page ID and placement ID for proper ad delivery.
- MediaNet: Uses a customer ID (CID) and creative ID (CRID) for ad targeting.
- Sharethrough: Employs a primary key (pkey) to identify the ad placement.
- AMX: Requires a tag ID to target the correct inventory.
- Onetag: Uses a publisher ID (pubId) for ad placement.
- Criteo: Needs a network ID to connect to the Criteo network.
- Yieldmo: Requires a placement ID for ad targeting.
- Kueezrtb: uses a customer ID (cId) and placement ID (pId) for ad delivery.
- appnexus: Needs a placement ID to target the appropriate inventory.
- shemedia: Requires an account ID, site ID, and zone ID, along with the sizes of the ad units.
- Minutemedia: Utilizes an association ID (org) and placement ID for ad targeting.
Optimizing for Mobile and Sticky Ads
Mobile advertising presents unique opportunities and challenges. The “NL_STICKY_LB” ad unit, designed as a sticky leaderboard, is specifically tailored for mobile devices. Its configuration includes parameters optimized for mobile viewing and engagement, ensuring that ads are both visible and non-intrusive.
The use of sticky ads, like “NL_STICKY_LB,” can considerably increase ad viewability and click-through rates on mobile devices. By remaining fixed on the screen as users scroll, these ads maintain a constant presence without disrupting the user experience.
Both articles describe Splatoon 3’s version 9.3.0 update, releasing in March 2025, focusing on weapon balance, Splatfest refinements, and bug fixes. However, thay present conflicting details on specific weapon adjustments.
Areas of Agreement:
Release Date: Both articles state teh update releases in March 2025 (though one is more specific – March 13th).
Overall goals: Both aim for improved balance and a more enjoyable gameplay experience.
* Weapon Adjustments: Both articles detail changes to various weapons, including main and special weapons. Both mention adjustments to point costs for special weapons and stage modifications. Both mention splatfest changes.
Areas of Disagreement (Weapon adjustments):
The articles offer significantly different changes to many of the same weapons. Here’s a comparison table illustrating the key discrepancies:
| Weapon | Article 1 Changes | Article 2 Changes |
|—————————–|———————————————————-|———————————————————————————————————————|
| N-ZAP ’85, N-ZAP ’89 | +8% movement speed while shooting | +5% movement speed while firing, -5% shot scatter while on the ground |
| Splattershot Nova | -17% shot scatter | -33% shot scatter while jumping |
| Big Swig Roller | +25% ink recovery when inking | Expanded vertical swing collision detection with players |
| painbrush | +17% ink recovery when inking | Shortened swing interval by 1/30th of a second |
| Mini Splatling, Heavy Splatling, Dapple Dualies, Splat Dualies, Recycled Brella, snipewriter 5H, Mint Decavitator | -15% time to reach max firing speed | Various individual changes (see article 2 for details) |
| Triple Inkstrike | -0.3 seconds ink pillar appearance time | Not mentioned |
| Ultra Stamp | Not mentioned | Increased explosion damage at impact point |
| Triple Splashdown | Not mentioned | Increased explosion radius by ~11% |
| Trizooka | Not mentioned | Reduced damage to opponents far from explosion center, shortened duration (without Special Power Up gear ability) |
| tacticooler | +20 points (180 to 200) | Not mentioned, but other special weapon cost changes are detailed |
| Octobrush, Enperry Splat Dualies, Douser Dualies FF, Recycled Brella 24 Mk II, S-BLAST ’91, Snipewriter 5H | Not mentioned | Various point cost changes |
Conclusion:
The discrepancy suggests either errors in one or both articles, or perhaps the patch notes were updated between the articles’ publication which would explain the difference in some details. Relying on Nintendo’s official patch notes as cited in the first article would be the most accurate way to obtain definitive information on the update’s changes.