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Sony Cancels The Last of Us Online Multiplayer Game Due to Ambitious Single-Player Project

Sony’s ambitions to succeed in the world of online gaming are taking a big hit. A standalone multiplayer project has officially been cancelled The Last of Us. It is beyond the capabilities of the Naughty Dog studio, which does not want to become a company focused exclusively on live service hry. Neil Druckmann has confirmed the development of more than one ambitious, all-new single-player game.

“We have made the incredibly difficult decision to stop development of this game,” stated Naughty Dog. “We know this news will be heartbreaking for many, especially our dedicated The Last of Us Factions community, who have been keenly following our multiplayer ambitions. We at the studio are just as devastated, we’ve been looking forward to getting your hands on the game.”

The multiplayer title was originally supposed to be part of The Last of Us Part II. During development, however, it was decided to focus purely on the story part for one player and to make the multiplayer a separate game. The official confirmation happened in 2019 and we should have learned the details this year. But since then, troubling news has spread. Besides Bungie has expressed concern that The Last of Us online will be able to retain players for an extended period of time. This was to lead Sony to shift resources and only a small team was to work on the remake of The Last of Us.

DVA ARTWORKY Z THE LAST OF US ONLINE

Bungie has been commissioned by Sony to oversee all live service projects. In a recent report, Naughty Dog admits that The ambitions of The Last of Us Online are beyond their capabilities and would greatly affect the ability to develop future single player games. Despite the elaborate and satisfying gameplay in the pre-production phase, it was later decided to stop the project in full production, as this type of experience would mean years of support and work, which would affect other projects.

“So we had two choices: become a live-only studio, or continue to focus on the single-player narrative games that have defined Naughty Dog’s legacy,” they explain.

“The learnings and technology investment from this game will carry over into the way we develop our projects and will be invaluable to the direction we’re taking as a studio.” we will read further. Then Naughty Dog confirm that they are working on more than one ambitious brand new single player game. “We look forward to sharing more information when we are ready,” they deliver.

He probably won’t be among them The Last of Us Part 2 Remastered, which will be released on 1/19/2024 on PlayStation 5. The third part of The Last of Us is being offered instead, and there was earlier speculation about a brand new one, which is supposed to be sci-fi. There was also speculation about fantasy.

According to earlier information, The Last of Us Online was supposed to focus on a different part of the world and bring a multiplayer experience with a story and original characters.

PLAYSTATION LOST AN EXPERIENCED PRODUCER

With regard to the halt in development of The Last of Us Online, it is worth mentioning Connie Booth. The experienced producer and head of PlayStation’s internal production left Sony in the fall of this year. We don’t officially know what happened, but David Jaffe, the former creator of God of War, learned from his trusted sources that Booth was to be fired and her team was to leave Sony.

Booth was apparently a victim of Jim Ryan’s failed vision. The outgoing CEO of PlayStation wanted to create not only single-player exclusives, but also multiplayer ones. He saw a lot of potential in a live service similar to Fortnite, but as we can all see, nothing miraculous will probably come of it.

Connie Booth is credited with the success of the PlayStation’s single-player games. She participated in the biggest hits, Spyro the Dragon, Siphon Filter, Ratchet & Clank, SOCOM, Uncharted, Jak and Daxter, inFamous, Resistance, Sly Cooper, The Last of Us, Spider-Man, Death Stranding or Ghost of Tsushima.

In 2020, Connie Booth was inducted into the Academy of Interactive Arts and Sciences Hall of Fame for being an integral part of the development of many of PlayStation’s most popular games. When David Jaffe announced Booth’s departure, he noted that PlayStation is not what it used to be.

We can only hope that there are other smart people at PlayStation Studios who can clean up this mess and get the company back on the path they all want. After all, according to unofficial reports, even the leaders of the individual teams did not want live service.

2023-12-15 07:51:19
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