Ahead of the launch of Sonic Origins Plus later this month, Sega has officially lifted the lid on the multiplayer platform Sonic Superstars. It transports Sonic and his friends to a brand new mystical place known as the North Star Islands.
While the gameplay primarily aims to maintain the “classic” look, the environments will consist of different “never-before-seen” areas. Speaking to IGN recently, Sonic series producer Takashi Iizuka clarified this, explaining how players won’t see distinct areas like Green Hill or the Chemical Plant in this upcoming side-scroller.
In Sonic Mania, the Green Hill Zone has changed quite a bit. And until Sonic Origins, we had Green Hill as part of Sonic the Hedgehog. But what we wanted to do with Sonic Superstars is really create something new and go out there and create these brand new islands that you can explore as Sonic…we wanted to take Sonic to [the] All-new North Star Islands and Sonic race across this new environment. So we wanted to create new places for Sonic in this new title. “
So basically don’t expect to see any familiar areas or classic levels similar to what we’ve seen in the cyberspace sections of Sonic Frontiers or the latest 2D Sonic releases through their sounds. Iizuka also highlighted how the team prioritized the “classic” gameplay feel:
“The first thing the team did was repeat this classic game very accurately. So when you play Sonic Superstars, you go through the classic Sonic gameplay loop. You run, jump, hit a ball, defeat enemies and keep moving forward. “
This classic gameplay will occasionally include 3D-style action, with Iizuka using a boss battle in “a kind of 3D space” as an example. And there will be additional abilities on display, such as Amy’s Hammer.
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