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Sonic Frontiers On Switch will be the “same experience” as other platforms

Photo: SEGA

vocal limit Switch may not really be the “next generation,” but according to Takashi Iizuka, you don’t have to worry.

Speaking to Gamereactor, the Sonic boss mentioned how Sega wanted to offer Switch fans the “same experience” as gamers on other platforms, including “high-end” PCs.

The Hedgehog engine the game is running on has been updated frequently over the years to make cross-platform development as easy as possible for Team Sonic, and while the Switch version won’t include the same “high-end assets” as the others. system (like a PC), it is still “scalable” very comparable. “This is exactly what he said:

“Our artists create a lot of top notch content and if you have this great high spec PC, that’s great. But we also want to make sure that people who play on Nintendo Switch have the same experience. So, we don’t have to use the same high-end resources, but the same high-end machines. Hedgehog was able to reduce it to a very similar size on the Nintendo Switch, as on a high-end PC. “

Previous reports show Sonic Frontiers will aim for 30fps and 720p resolutions on Nintendo Switch. Are you planning to add this version to your game library? Comment below.

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