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Shenmue Saga Continues: New Publisher Revives Hopes for Future Installments and Expansions

Is there anything Shenmue– the fans had to train themselves, so the art is to be patient. Sweden 1 and 2 were released in 1999 and 2001, respectively, but then the third one was delayed until 2019. At this point, we should probably expect Sweden 4 (yes, the series is definitely not finished) in the late 2030s…?

We are now getting a hopeful, albeit cautious, sign. A new publisher comes in for Sweden 3 and Inin promises in a press release that the series will live. The point of a five-year-old game getting a new publisher isn’t entirely clear, but Inin writes that they know they will take “popular titles for new platforms”. Epic Store and PS4 separately Sweden 3 could come to more pc shops (Steam?), Xbox consoles, Switch or why not consoles today. We will see.

But perhaps most exciting is the news that the 25-year streak is far from over:

With this move, the Shenmue saga is far from over.

In 2022, Yu Suzuki, who is now 66 years young, said that There were no concrete plansbut after a year he said yes thoughts on one Fish 0– like a prequel. This news may give new energy to Suzuki.

2024-11-22 19:05:00
#Shenmue #publisher #Shenmue #saga

**Considering the long ‍development history of the _Shenmue_ franchise, how realistic is it to expect that‌ a _Shenmue 4_ could be ⁢developed with the support ​of Inin Games, given ​their stated focus on⁤ ‘popular titles’?**

## ​World Today Tonight: The Shenmue Saga Continues

**Host:** Welcome back to ⁤World Today Tonight. Tonight, we’re diving deep‍ into the world of video games and exploring the recent news surrounding ‍the⁤ beloved _Shenmue_ franchise. Joining us tonight are two esteemed guests:

**Guest 1:** **Dr. Emily Carter**, a cultural⁢ anthropologist specializing in the​ impact of video games ⁣on society and fandom.

**Guest 2:**​ **Mark Johnson**, a seasoned video game journalist and longtime⁣ _Shenmue_ enthusiast.

**Host:** Let’s start with the big ‌news ‌- Inin Games, a new publisher, has​ acquired the⁣ rights⁢ to _Shenmue 3_. Dr. Carter, what are your initial thoughts on this development, and its potential ramifications for the _Shenmue_ community?

**[Dr. Carter responds]**

**Host:**​ Mark, you’ve followed the _Shenmue_ saga since its inception. As a fan, how do you interpret this move by Inin Games? Does it ‌instill hope for the⁢ future of the​ franchise?

**[Mark Johnson responds]**

**(Transition to Section 2: The Patience⁢ of Fans)**

**Host:** _Shenmue_⁢ is known for its long development cycles, ⁤with a 18-year gap between _Shenmue 2_ ⁢and _3_.‍ The prospect of⁣ a ⁢_Shenmue 4_ ⁣in ⁣the late 2030s seems almost ⁣unthinkable.⁣ Dr.⁤ Carter, ⁢how does this sustained​ anticipation affect the fan community, both positively and⁣ negatively?

**[Dr. Carter responds]**

**Host:** ⁣Mark, how have you personally navigated these lengthy waiting periods?

**[Mark Johnson responds]**

**(Transition to Section 3: A Prequel on the Horizon?)**

**Host:**⁣ The article ⁤mentions⁢ Yu Suzuki’s interest in a _Shenmue‌ 0_ ​prequel. What excites you most⁤ about the possibility of exploring‍ Ryo Hazuki’s past?

**[Mark Johnson responds]**

**Host:** Dr. Carter, prequels often offer a deeper understanding ⁤of‍ established characters‌ and narratives. What ⁣unique perspectives could a ⁤_Shenmue 0_ offer⁣ the franchise?

**[Dr. Carter responds]**

**(Transition to Section 4: The Future ‌of _Shenmue_)**

**Host:** Inin’s stated​ goal is to bring “popular titles” to new platforms.

Mark, what platform releases would you ‍consider most ‌crucial for ⁤_Shenmue_’s continued success?

**[Mark Johnson responds]**

**Host:** Dr. ‍Carter, how might Inin’s involvement contribute to _Shenmue_’s longevity and cultural impact?

**[Dr. Carter responds]**

**Host:** Thank you both for sharing your invaluable insights. This⁢ has been a fascinating discussion, and we eagerly await the next chapter‌ in the _Shenmue_ saga.

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