Home » Entertainment » “Season of Fury” Open Beta Review: Naval Battle Game by Ubisoft – Everything You Need to Know

“Season of Fury” Open Beta Review: Naval Battle Game by Ubisoft – Everything You Need to Know

“Season of Fury” developed by Ubisoft started open beta today (8th). A few days ago, 4Gamers and other Taiwanese media were invited to Ubisoft Singapore to try out “Season of Fury” first. This time, it was launched by From our perspective, let’s talk about this naval battle game that has been delayed for many years and is finally about to be launched.

This time we tried the beginning of the game and the end of the game. Below we will talk about our thoughts on these two parts.

Ready to go to sea

“Tales of Wrath” inherits Ubisoft’s past game style. It is an open-world game with a single-player main line, multi-player cooperation and PvPvE parts.

At the beginning of the game, there is still a single-player plot. The player will rise from a down-and-out pirate whose original ship was sunk to become the overlord who rules the ocean.

As the main line progresses, players will increase their “notoriety”. You can use it as the key to advance the main line, including completing the main line, various tasks, and sinking official ships. As the notoriety increases, players can also gain the power to build more different ships.

Most of the exploration in this game takes place at sea. Going to the island is more like entering a town. It mainly performs management functions such as trading, construction, repair, and accepting tasks.

The main storyline in the early stage will allow players to reacquire ships, collect necessary resources, build cannons on ships, go to sea to attack official ships, etc. As for the battles, they are all at sea, and there is no battle on land. When fighting at sea, in addition to destroying them with cannons, you can also get close to land with hook ropes, or use muskets to cause damage to the opponent.

As for the islands in the outer sea, you can collect them as long as the ship is close. Some islands that can be boarded may have some resources and NPCs on the islands, and you can also receive tasks or exchange them.

Of course, in addition to the main storyline, there are also various commissions and bounties. Just saying that this is the open world that Ubisoft is best at, I think you can guess what it will be.

Various customization

There are a variety of customization functions in this game. First of all, in terms of ships, as mentioned above, as the reputation of the main line increases, ships of different classes will be opened.

Ships are divided into three types: output, tank, and support. As the name suggests, these ships have different specializations and basic qualities. Players can build more ships and replace them according to the current environment.

In terms of weapons, when the ship reaches a certain size, there are five places where different types of weapons can be installed, including the bow, port side, starboard side, stern, and auxiliary. These weapons are all selected by the player, but they must also be obtained as needed. Design drawings, and have enough resources and notoriety to produce them, or obtain them through plunder.

In addition, armor and facilities, facilities can be regarded as general RPG accessories, which can passively add certain special abilities to the ship. Everything above that affects a ship’s capabilities is also reflected in its appearance.

There are even more changes that can be made in terms of styling, including sails, hull colors, patterns, decorations, bow portraits, pets, crew clothing, etc. In addition to the boat there are personal parts, from hats, masks, necklaces, clothes, pants, shoes, etc.

In general, the development team has prepared a lot of costumes in this area. Of course, some costumes are not only obtained through tasks, but many can also be bought with money earned in the game. As a pirate, I believe money is never enough.

end game

After clearing the main storyline, there are several things you can do at the end of the game in “Legend of the Furious Sea.” The first is to expand sources of income. In the early stages of the game, players can trade or plunder factories to build ships, craft weapons, and complete The resources required by the contract. In the end game, players can directly control these factories and let them produce resources for you.

To take control of the factory, you must participate in a Hostile Takeover or a Legendary Heist. These world events are temporary opportunities that appear periodically and must be completed within a set time limit and faster than other players.

Successfully controlled factories passively earn you credits, a valuable currency used to purchase rare black market items. As you take over more factories, you can build your own trade routes.

Then there is the aforementioned PvEvP activity “Hostile Takeover”. In this activity, you have to attack an outpost with a production chain, destroy their towers, and deal with the enemy ships that come to defend the outpost, including the same Target other players. Whoever can inflict the most damage to the tower will succeed in taking control of the Outpost Factory.

Next up is the “Legendary Heist”, which challenges you to take on a fleet of heavily armored gold merchant ships and deliver the goods you stole from them to an interested buyer, who will then give you a factory. of control. This is a cooperative player-to-player affair, but once you’ve stolen the goods and are on their way to a buyer, other players have the opportunity to attack you and grab the prize for themselves.

Finally, there’s “Hunting the Triton”, where the task is to find, kill, and deliver the eye of a Triton to another pirate. Of course, this is a very difficult boss, which will test the player’s firepower and ship’s defense.

Of course, in addition to the above content, there is also the official first-year update that has been announced. Upcoming in the first season is “The Raging Tide,” in which the villain pirate Philip “The Plague” will invade from the Caribbean and bring his plague crew to spread disease. Each season’s new threat comes with its own set of world events.

We also tried “Hostile Takeover” and “Legendary Heist” this time. However, since there were no teammates during the trial, and there were no other players trying to rob us, the actual experience may not be accurate from what it will be after the launch. .

But what is certain is that “hostile takeover” is barely manageable for one person with well-equipped boats. As long as he can deal with the fleet guarding the outpost, he only needs to hold the area for 10 minutes and clear out the boats. After the group, the NPC will only send two ships to attack you at a time. This situation is relatively simple. If you continue to defend until the time is up, you can capture the stronghold.

Every time you win a stronghold, you can invest designated resources (can be adjusted in multiples) within a certain period of time to produce special products. These special products can be exchanged for funds, and then the funds can be used to build ships. This is the final and most important thing in the end game. Content.

As for the “Legendary Heist”, even if we have used very high-end ships, we still cannot defeat the entire fleet alone and will soon be sunk by focused fire. As the official said, this is a gameplay that requires cooperation.

Final thoughts

If I want to sum up my thoughts on this trial of “Legend of Fury”, it is that this game still adheres to the “very Ubisoft” open world approach. The main storyline focuses on dialogue and 3D animation, increasing the notoriety value to open up more game content, supplemented by numerous other branches, etc.

There are probably a few major differences. The first is the movement method. The movement method is similar to “World of Warships”. It adjusts different speeds and turns left and right to move forward. It will also be affected by ocean currents and weather. As for the firing part, it’s what FPS looks like today.

The second thing is that not long after the game starts, you will already see other players. This is different even from other Ubisoft online games. This design will indeed make the world in the early stages of the game look a lot more lively. . The third is that there are enough customization elements to highlight personal characteristics.

But overall, since it is still a very Ubisoft game, and the most prerequisite is still whether players are interested in this type of game, because this game is mainly based on the history of pirates, Therefore, only those who are interested in playing villains, naval battles, and pirate culture can better integrate into this game.

Sea of ​​Rage will be released on PS5, Xbox Series X | S, and PC (Epic Games Store and Ubisoft Connect) on February 16, 2024

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