So when I tried Sea of Thieves on Xbox in 2018, we immediately gathered a team in the office and stayed after work to dig for treasure, break skeletons, and rough seas to address. We laughed, we talked, we turned over every stone, and we went home with a firm commitment to do the same thing the next day.
We made it, but the magic was over. Meeting new players is still an exciting adrenaline rush, but after just six to ten hours of co-op play, it becomes abundantly clear that Sea of Thieves is anything but. but this amazing piece of entertainment immediately has more to offer. Systems, mechanisms and content are needed.
But that was six years ago, and if Rare can take credit for anything, it’s that they’ve worked hard to significantly improve the above three aspects of the overall experience. Countless major expansions were introduced, key partnerships were formed with other IPs, and most importantly, a steady stream of content was added.
Here’s what has landed in just one year – and Rare isn’t holding back.
Here’s a hint:
Now that the game has launched on PS5, let’s take a look at Sea of Thieves for those who are currently considering whether the game is worth buying.
To date, the game has had 11 seasons in the six or so years it has been on the market, with numerous expansions that have greatly increased the amount of content and the number of systems. active game. The Hungering Deep, Skeleton Thrones, The Sunken Curse, Cursed Seal, Forsaken Shores, Anniversary Update, Feast of Giving, Heart of Fire, and Vault of the Ancients are just a few examples, each of which adds to the “high” so-called story”, or rather an interesting task. But there are now larger single-player campaigns, such as A Pirate’s Life, which is a collaboration with Pirates of the Caribbean, and The Legend of Monkey Island, which includes himself.
The last two are real campaigns, with cutscenes, dialogue lines, stories to follow, and content to complete. You can see the trailer below the platform for these stories.
Here’s a hint:
11 seasons, tons of content, but Is it important? In some ways, yes. There are new microtransactions, which are plentiful to say the least, but there are also a bunch of simplifications that make it easier to sell the loot you find, for example, there is now more life in the seas that contain the occasional Kraken, and Megalodon. in Seo is Tha is just getting started, and while it’s still very contract-based, there’s a lot more variety here.
There are some new activities, like fishing, but other than that, Sea of Thieves is still primarily about sailing, and you’re sailing for a long time. A very long time. It’s beautiful when you’re sailing, don’t get me wrong, but that’s what you’re doing. This is not a weakness, as with the right crew, fooling around on a ship and eventually encountering enemies along the way is a lot of fun. I say this only to emphasize that this central core of Sea of Thieves is the same as it was in 2018.
When the PS5 version was released, I tried out new content such as the new Siren Treasuries, which pretty much reinforces that Sea of Thieves’ combat system is dynamic and physical enough without ‘ feel that it is unfair, but it also does not raise your imagination directly. And there is no real loot to keep upgrading your gear. There are no statistics and the changes introduced are purely cosmetic.
There is now a battle pass and additional microtransactions. It doesn’t matter that they are “just” medicines.
Many saw this as a breath of fresh air, and it probably was, but it also meant that combat was relatively stable, with the best Sea of Thieves experiences still taking place on the deck against krakens, or on dangerous missions with friends , without interacting with different game systems on a more granular level. Yes, there is more content and more variety, but that doesn’t mean the game has changed its identity.
But that’s commendable, as Sea of Thieves tackles many of its core issues in 2024 and today is an impressive co-op game anyway. “Collaboration” is a valid word here, however, as it really does require friends on the mic and hours of shooting at a time to fill in the intentional gaps Pages will be rare at the heart of knowledge.