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Review: Resident Evil Village is again a great addition to the series

Ethan Winters. The protagonist of both the seventh and now the eighth part is again drawn into a horror and much more action-packed ride. An old acquaintance Chris Redfield appears in his house, shoots his wife and kidnaps a child.

But as they say that owls are not what they seem to be, not everything here is as it seems at first glance. After a while, Ethan finds himself in a mysterious village in an unspecified European region. He is immediately attacked by what looks like a werewolf.

The village is commanded by four beings. The vampire Lady Dimitrescu with her daughters, the metal-dominated Heisenberg, the puppeteer Donna Beneviento and the monster Salvatore Moreau. They all report to Mother Miranda, and they all have information about Ethan’s little daughter. Each of the antagonists appears as a boss and has its own territory through which Ethan must get.

Sample from the game Resident Evil Village

Photo: archive of creators

Lady Dimitrescu is in series in a typical mysterious estate, which is interwoven with riddles and various monsters. Salvatore Moreau has its swamps, Heisenberg’s large factory and Donna Beneviento an inconspicuous house in the mountains. The locations are varied, absolutely perfectly processed and the pace of the game is literally murderous.

The eight of them deviated from the ground horror from the seventh part and threw a lot of elements from the fan of the most sung fourth part into the mix.

Not only is the eighth part more action-packed, but Ethan also has more weapons, but there is also a mysterious character named Duke. A giant fat man who, for unknown reasons, helps Ethan by selling supplies and improving his weapons or his statistics.

Despite the deviation from the claustrophobic horror from the previous act, he can scare the eighth part. However, it looks like a more traditional Resident Evil than a purely horror experience.

Eight has everything the right part of the series should have. Mutated monsters, puzzles, a bizarre ensemble of characters, very light dialogues and absolutely crazy action passages. There is no lack of traditional inventory, combining items to create new ones or saving positions on typewriters.

Sample from the game Resident Evil Village

Photo: archive of creators

For me personally, however, the developers have already driven out dialogues and some passages so absurdly that I tapped my forehead out of a smile. In addition, Ethan was much more annoying here, and his glossing bothered me at least rather than sympathizing with him. The final was also more stretched than I would have liked, but it’s not a very serious problem.

Besides, the game excels everywhere else. The processing of the sites is breathtaking, the lighting, models, character animations and design of the puzzles belong to the top in the series. The musical accompaniment does not inspire, but also does not offend.

Sample from the game Resident Evil Village

Photo: archive of creators

The Capcom developers hit the nail on the head again. Despite the shift from the horror horror of the seventh part to a more action-packed approach, the eight is one of the best works in the Resident Evil series. Were it not for sometimes strange dialogues and still a slightly unsympathetic protagonist, the eight would have earned the full number of points.

Resident Evil Village has been released for PCs and game consoles PlayStation 4, 5 and Xbox One and Xbox One Series.

RATING: 9/10

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