Over the past few years, ReShade has transformed PC gaming, allowing users to easily customize and enhance the graphics of almost any game.
A few hours ago on the official site A new major release of ReShade, version 6.0, has become available. Major releases like these don’t come out often (for example, version 4.3 arrived in May 2019, and version 5.0 almost two years ago), but they bring completely new features that developers can use to their advantage. But for ordinary users, this release will also bring a more stable and, possibly, faster version of their favorite program.
ReShade 6.0 is no exception. Among other things, it added support and special processing for RTX Remix (launching in a week), and, most interestingly, added APIs for ray tracing and mesh shaders.
Judging by the description of the changes, shader developers will be able to use hardware support for these technologies in an unprecedented way. For example, ray tracing was known thanks to MartyMcFly’s RTGI and other similar techniques such as NiceGuy’s Complete RT, but none of them could take advantage of the hardware acceleration available in GPUs like the GeForce RTX or AMD’s Radeon RX 6000 and 7000 Series . If this assumption is correct, then ReShade 6.0 could be a real game changer.
You can download Reshade 6.0 directly from our website.
2024-01-15 09:31:50
#Reshade #ray #tracing #mesh #shader #APIs #RTX #Remix #support